Player Matchup

Bellona
Bellona
ANNIE STAR11
Bellona
Level 123
God Stats
2W - 4L
1,546 SR
Queue Stats
87W - 99L
1,439 Elo+
Solo
Odin
Odin
ODIN DARKWING
Odin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 75L
1,443 Elo+
Party 1
Ra
Ra
ODIN UWU
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,219 Elo+
Party 1
Fenrir
Fenrir
Raazeah
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,176 Elo+
Party 1
Ne Zha
Ne Zha
SlAuGhTeR KaRl
Ne Zha
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,420 Elo+
Party 1
Team Averages
Level 76
1,509 SR
1,339 Elo+

VS

Team Averages
Level 94
1,449 SR
1,465 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,422 Elo+
Solo
Freya
Freya
Tobbelus
Freya
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,574 Elo+
Solo
Bellona
Bellona
Xmvuq
Bellona
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,410 Elo+
Solo
Raijin
Raijin
butters_Cmoi
Raijin
Level 49
God Stats
1W - 1L
1,245 SR
Queue Stats
308W - 298L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANNIE STAR11
Bellona
18
5 / 6 / 17
11,293
706
19,794
22,132
29,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 2 / 17
11,489
718
14,804
19,655
23,543
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
3 / 3 / 16
10,838
677
12,096
13,227
5,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Raazeah
Fenrir
18
5 / 7 / 13
11,544
722
9,211
19,729
22,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 5 / 15
10,707
669
18,561
17,928
7,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 3 / 9
11,458
716
8,409
18,508
8,147
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
 
Thoth
20
7 / 2 / 15
13,525
845
22,805
15,540
7,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Tobbelus
Freya
18
5 / 6 / 12
11,708
732
14,968
17,625
7,885
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Xmvuq
Bellona
19
4 / 5 / 14
12,283
768
11,958
17,122
16,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
19
3 / 7 / 12
12,160
760
22,275
16,213
7,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
85
23
Kills
23
23
Deaths
23
78
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
9
2.83
W
Thoth
 
Thoth
7
2
15
7.25
L
Bellona
ANNIE STAR11
Bellona
5
6
17
2.25
L
6
2
17
7.25
L
3
3
16
3.67
L
Fenrir
Raazeah
Fenrir
5
7
13
1.64
L
4
5
15
2.3
W
Freya
Tobbelus
Freya
5
6
12
1.83
W
Bellona
Xmvuq
Bellona
4
5
14
2.2
W
Raijin
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,466
Damage
80,415
92,671
Taken
85,008
88,652
Mitigated
47,279
47,336
Healing
47,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,409
189
23,541
12,100
18,508
8,147
206
2,390
16,118
16,477
0
W
Thoth
 
Thoth
22,805
845
1,851
2,047
15,540
7,441
2,781
1,857
13,683
52,333
0
L
Bellona
ANNIE STAR11
Bellona
19,794
2,983
2,279
3,142
22,132
29,665
553
15,259
6,873
0
34,521
L
14,804
1,971
2,706
2,179
19,655
23,543
521
14,468
5,187
0
22,500
L
12,096
747
19,631
5,868
13,227
5,272
738
10,626
2,601
50,939
0
L
Fenrir
Raazeah
Fenrir
9,211
2,827
2,442
3,537
19,729
22,575
398
15,069
4,660
0
12,505
L
18,561
2,765
3,203
2,349
17,928
7,597
1,393
13,483
4,445
0
35,404
W
Freya
Tobbelus
Freya
14,968
3,476
870
2,506
17,625
7,885
787
1,341
16,284
30,589
0
W
Bellona
Xmvuq
Bellona
11,958
4,202
793
2,069
17,122
16,327
1,310
4,134
12,988
496
16,123
W
Raijin
22,275
1,309
437
1,365
16,213
7,479
445
2,374
13,839
51,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,871
Gold Earned
61,134
147
Minions Killed
175
0
Camps Cleared
0
1,467,785
Distance Traveled
1,437,095
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,458
716
12
1
0
342,556
1
W
Thoth
13,525
845
65
4
0
310,089
0
L
Bellona
11,293
706
32
2
0
284,658
0
L
Odin
11,489
718
19
1
0
303,276
0
L
Ra
10,838
677
54
3
0
326,163
0
L
Fenrir
11,544
722
14
1
0
273,084
1
L
Ne Zha
10,707
669
28
2
0
280,604
0
W
Freya
11,708
732
24
2
0
253,319
0
W
Bellona
12,283
768
6
0
0
296,897
0
W
Raijin
12,160
760
68
4
0
234,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role