Player Matchup

Awilix
Awilix
BlackFlame00
Awilix
Level 109
God Stats
5W - 11L
1,750 SR
Queue Stats
249W - 245L
1,492 Elo+
Party 3
Hera
Hera
Fastblue
Hera
Level 137
God Stats
4W - 3L
1,500 SR
Queue Stats
321W - 312L
1,506 Elo+
Party 3
Ullr
Ullr
Taiyaki99
Ullr
Level 109
God Stats
4W - 6L
1,747 SR
Queue Stats
357W - 273L
1,612 Elo+
Party 2
King Arthur
King Arthur
Veel99
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 79L
1,616 Elo+
Party 2
Yemoja
Yemoja
yYHydroYy
Yemoja
Level 103
God Stats
3W - 3L
1,608 SR
Queue Stats
286W - 182L
1,618 Elo+
Party 2
Team Averages
Level 97
1,621 SR
1,569 Elo+

VS

Team Averages
Level 83
1,635 SR
1,527 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Carcharodan
Yemoja
Level 25
God Stats
2W - 0L
1,781 SR
Queue Stats
20W - 25L
1,537 Elo+
Party 1
Ullr
Ullr
DrossMvl
Ullr
Level 48
God Stats
6W - 1L
1,834 SR
Queue Stats
23W - 17L
1,593 Elo+
Solo
Serqet
Serqet
pannZer
Serqet
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 137L
1,450 Elo+
Party 4
Kukulkan
Kukulkan
segte
Kukulkan
Level 37
God Stats
24W - 29L
1,560 SR
Queue Stats
299W - 237L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
1
0 / 0 / 0
2,533
507
0
227
33
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
2
0 / 0 / 0
2,503
501
0
368
82
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
5
0 / 0 / 1
3,068
614
1,379
1,945
334
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Veel99
King Arthur
5
0 / 1 / 0
3,182
636
881
3,192
1,878
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
yYHydroYy
Yemoja
5
1 / 0 / 0
3,335
667
1,659
2,739
765
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 0
3,561
712
1,216
2,063
939
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
5
0 / 1 / 0
3,126
625
819
2,130
768
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
5
0 / 0 / 0
3,154
631
1,526
2,249
545
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
pannZer
Serqet
5
0 / 0 / 0
3,422
684
256
1,699
362
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
segte
Kukulkan
6
0 / 0 / 0
3,558
712
695
385
91
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
L
Awilix
0
0
0
0
W
Yemoja
0
1
0
0
W
Ullr
0
0
0
0
L
Hera
0
0
0
0
L
Ullr
0
0
1
0.5
L
King Arthur
Veel99
King Arthur
0
1
0
0
W
Serqet
pannZer
Serqet
0
0
0
0
W
Kukulkan
segte
Kukulkan
0
0
0
0
L
Yemoja
yYHydroYy
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,919
Damage
4,512
8,471
Taken
8,526
3,092
Mitigated
2,705
3,309
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,216
390
0
1,471
2,063
939
0
0
2,063
0
9,178
L
Awilix
0
0
0
66
227
33
0
0
227
0
1,408
W
Yemoja
819
281
594
135
2,130
768
0
881
1,249
6,223
0
W
Ullr
1,526
1,011
0
796
2,249
545
0
778
1,471
0
16,467
L
Hera
0
0
0
250
368
82
0
160
208
1,638
0
L
Ullr
1,379
526
0
716
1,945
334
0
371
1,574
0
12,716
L
King Arthur
Veel99
King Arthur
881
363
0
916
3,192
1,878
0
0
3,192
0
10,280
W
Serqet
pannZer
Serqet
256
40
0
1,168
1,699
362
0
0
1,699
0
13,890
W
Kukulkan
segte
Kukulkan
695
337
0
0
385
91
832
0
385
16,096
0
L
Yemoja
yYHydroYy
Yemoja
1,659
237
301
1,060
2,739
765
0
983
1,756
6,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,621
Gold Earned
16,821
58
Minions Killed
124
0
Camps Cleared
0
317,538
Distance Traveled
447,759
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,561
712
20
4
0
84,255
1
L
Awilix
2,533
507
5
1
0
24,500
1
W
Yemoja
3,126
625
12
2
0
94,668
1
W
Ullr
3,154
631
26
5
0
77,555
1
L
Hera
2,503
501
1
0
0
23,029
0
L
Ullr
3,068
614
27
5
0
74,516
0
L
King Arthur
3,182
636
15
3
0
96,347
2
W
Serqet
3,422
684
34
7
0
106,668
0
W
Kukulkan
3,558
712
32
6
0
84,613
1
L
Yemoja
3,335
667
10
2
0
99,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role