Player Matchup

Medusa
Medusa
Deadshot_RIOT
Medusa
Level 25
God Stats
8W - 7L
1,569 SR
Queue Stats
51W - 48L
1,362 Elo+
Party 1
Serqet
Serqet
Hammer_RIOT
Serqet
Level 65
God Stats
12W - 11L
1,447 SR
Queue Stats
146W - 178L
1,279 Elo+
Party 1
Mercury
Mercury
V-0-I-D_TragiiKz
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,012 Elo+
Solo
Team Averages
Level 32
1,505 SR
1,218 Elo+

VS

Team Averages
Level 39
1,455 SR
1,318 Elo+
Odin
Odin
MaxZolo393
Odin
Level 22
God Stats
28W - 31L
1,342 SR
Queue Stats
112W - 96L
1,287 Elo+
Party 2
Horus
Horus
TheAssassin_VVV
Horus
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
379W - 338L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
sockheadboy3
Nu Wa
Level 66
God Stats
74W - 110L
1,522 SR
Queue Stats
225W - 286L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,568
659
9,782
8,813
2,468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
11
1 / 1 / 1
8,143
626
2,072
6,454
1,956
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 6 / 0
6,974
536
1,938
8,088
2,234
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
8,228
633
3,698
8,226
3,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
5 / 1 / 4
8,905
685
4,162
8,691
5,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 6
8,822
679
8,733
6,306
1,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
10
10
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Serqet
1
1
1
1.5
W
2
1
4
4
W
5
1
4
7
L
1
6
0
0.17
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,792
Damage
16,593
23,355
Taken
23,223
6,658
Mitigated
10,474
2,634
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,782
3,744
0
0
8,813
2,468
0
3,050
5,763
0
43,111
L
Serqet
2,072
247
0
2,527
6,454
1,956
0
2,526
3,928
0
22,944
W
3,698
508
0
295
8,226
3,628
0
0
8,226
0
18,736
W
4,162
2,227
730
1,000
8,691
5,187
150
0
8,445
0
21,310
L
1,938
989
0
107
8,088
2,234
0
3,253
4,835
0
9,637
W
8,733
3,184
560
1,497
6,306
1,659
438
0
6,138
33,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,685
Gold Earned
25,955
131
Minions Killed
122
0
Camps Cleared
0
666,668
Distance Traveled
651,452
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,568
659
74
6
0
221,952
2
L
Serqet
8,143
626
36
3
0
251,782
1
W
Odin
8,228
633
34
3
0
223,897
4
W
Horus
8,905
685
41
3
0
229,166
2
L
Mercury
6,974
536
21
2
0
192,934
0
W
Nu Wa
8,822
679
47
4
0
198,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role