Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Norm4l
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,695 Elo+
Solo
Mercury
Mercury
Shadowbeatzs
Mercury
Level 29
God Stats
11W - 10L
1,691 SR
Queue Stats
72W - 63L
1,579 Elo+
Solo
Artemis
Artemis
SkrSkrr
Artemis
Level 27
God Stats
2W - 3L
1,263 SR
Queue Stats
119W - 98L
1,658 Elo+
Solo
Nike
Nike
ГриммБёртхард
Nike
Level 28
God Stats
9W - 11L
1,904 SR
Queue Stats
109W - 111L
1,630 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,612 Elo+

VS

Team Averages
Level 22
1,530 SR
1,606 Elo+
Neith
Neith
Bloodboy05
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,679 Elo+
Solo
He Bo
He Bo
Demizonek
He Bo
Level 16
God Stats
9W - 4L
1,559 SR
Queue Stats
109W - 97L
1,732 Elo+
Solo
Scylla
Scylla
Interspiro
Scylla
Level 27
God Stats
1W - 1L
1,533 SR
Queue Stats
50W - 47L
1,451 Elo+
Party 1
Ra
Ra
JuizeWrld
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,506 Elo+
Party 1
Awilix
Awilix
NackedJigger
Awilix
Level 24
God Stats
13W - 7L
1,557 SR
Queue Stats
101W - 79L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 4 / 0
5,960
596
3,976
5,291
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Norm4l
Fenrir
5
0 / 6 / 1
4,156
416
2,505
7,084
2,344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
Shadowbeatzs
Mercury
8
0 / 3 / 1
5,261
526
1,853
5,164
1,730
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
SkrSkrr
Artemis
10
1 / 2 / 0
5,851
585
3,671
3,648
1,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,138
514
2,598
6,450
3,526
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 1 / 3
6,705
671
3,051
3,241
947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Demizonek
He Bo
11
8 / 1 / 1
7,120
712
8,998
6,199
2,941
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Interspiro
Scylla
10
1 / 0 / 1
5,790
579
1,909
3,339
979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 1 / 1
5,788
579
1,951
6,159
2,011
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
12
6 / 1 / 1
7,376
738
4,432
5,648
1,806
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
18
18
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
0
0.5
W
Neith
3
1
3
4.5
W
He Bo
Demizonek
He Bo
8
1
1
8.5
W
Scylla
Interspiro
Scylla
1
0
1
1.5
W
0
1
1
0.5
W
Awilix
6
1
1
6.5
L
Fenrir
Norm4l
Fenrir
0
6
1
0.08
L
Mercury
Shadowbeatzs
Mercury
0
3
1
0.17
L
Artemis
SkrSkrr
Artemis
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,603
Damage
20,341
27,637
Taken
24,586
10,441
Mitigated
8,684
4,332
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,976
113
0
1,180
5,291
1,730
0
2,681
2,610
33,296
0
W
Neith
3,051
981
0
1,196
3,241
947
1,121
77
3,164
0
28,262
W
He Bo
Demizonek
He Bo
8,998
919
0
3,301
6,199
2,941
636
0
6,199
34,752
0
W
Scylla
Interspiro
Scylla
1,909
142
0
630
3,339
979
0
1,531
1,808
23,015
0
W
1,951
468
468
1,443
6,159
2,011
0
1,708
4,451
26,294
0
W
Awilix
4,432
1,542
0
2,486
5,648
1,806
0
660
4,988
0
45,432
L
Fenrir
Norm4l
Fenrir
2,505
825
0
422
7,084
2,344
0
3,763
3,321
0
7,075
L
Mercury
Shadowbeatzs
Mercury
1,853
823
0
1,410
5,164
1,730
0
1,240
3,924
0
27,357
L
Artemis
SkrSkrr
Artemis
3,671
983
0
210
3,648
1,111
0
521
3,127
0
32,313
L
2,598
619
0
1,110
6,450
3,526
0
4,653
1,797
0
25,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,366
Gold Earned
32,779
250
Minions Killed
283
0
Camps Cleared
0
971,967
Distance Traveled
1,036,126
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,960
596
72
7
0
155,682
1
W
Neith
6,705
671
65
7
0
196,096
3
W
He Bo
7,120
712
53
5
0
179,482
0
W
Scylla
5,790
579
40
4
0
190,331
1
W
Ra
5,788
579
40
4
0
202,784
4
W
Awilix
7,376
738
85
9
0
267,433
1
L
Fenrir
4,156
416
11
1
0
215,800
1
L
Mercury
5,261
526
49
5
0
238,832
1
L
Artemis
5,851
585
60
6
0
176,430
3
L
Nike
5,138
514
58
6
0
185,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role