Player Matchup

Izanami
Izanami
Captain_EatGlue
Izanami
Level 17
God Stats
4W - 4L
1,396 SR
Queue Stats
8W - 7L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
jungi100-1
Kukulkan
Level 18
God Stats
3W - 4L
1,431 SR
Queue Stats
7W - 8L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
matthewkerr6
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,481 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,438 Elo+

VS

Team Averages
Level 58
1,502 SR
1,378 Elo+
Thoth
Thoth
 
Thoth
Level 29
God Stats
27W - 42L
1,443 SR
Queue Stats
171W - 173L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
Cohen Mills2
Sun Wukong
Level 122
God Stats
2W - 2L
1,717 SR
Queue Stats
58W - 73L
1,367 Elo+
Party 1
Hachiman
Hachiman
SatinyMedusa664
Hachiman
Level 23
God Stats
15W - 15L
1,344 SR
Queue Stats
50W - 79L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
10,856
543
5,284
16,749
5,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
jungi100-1
Kukulkan
15
6 / 5 / 1
13,542
677
25,350
16,017
5,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
matthewkerr6
The Morrigan
11
2 / 7 / 1
11,511
576
7,458
16,852
6,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
9 / 6 / 5
14,304
715
20,363
14,965
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Cohen Mills2
Sun Wukong
15
5 / 0 / 10
13,661
683
11,724
21,755
14,950
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
14
5 / 3 / 5
12,769
638
9,949
14,143
4,854
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
19
19
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
6
5
1.92
L
0
7
3
0.21
W
Sun Wukong
Cohen Mills2
Sun Wukong
5
0
10
10
W
Hachiman
5
3
5
2.5
L
Kukulkan
jungi100-1
Kukulkan
6
5
1
1.3
L
The Morrigan
matthewkerr6
The Morrigan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,092
Damage
42,036
49,618
Taken
50,863
16,540
Mitigated
24,761
7,849
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
20,363
520
0
791
14,965
4,957
220
9,203
5,762
78,001
0
L
5,284
3,483
194
1,782
16,749
5,149
0
5,883
10,866
0
36,747
W
Sun Wukong
Cohen Mills2
Sun Wukong
11,724
1,704
0
2,756
21,755
14,950
750
15,849
5,906
0
45,952
W
Hachiman
9,949
3,879
354
4,141
14,143
4,854
2,058
7,346
6,797
0
52,690
L
Kukulkan
jungi100-1
Kukulkan
25,350
1,604
1,326
4,547
16,017
5,203
431
7,554
8,463
82,756
0
L
The Morrigan
matthewkerr6
The Morrigan
7,458
2,099
0
0
16,852
6,188
398
6,852
9,854
29,731
2,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
40,734
217
Minions Killed
236
0
Camps Cleared
0
883,121
Distance Traveled
1,125,364
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,304
715
115
6
0
358,322
1
L
Izanami
10,856
543
67
3
0
292,476
5
W
Sun Wukong
13,661
683
65
3
0
414,243
4
W
Hachiman
12,769
638
56
3
0
352,799
0
L
Kukulkan
13,542
677
104
5
0
315,514
5
L
The Morrigan
11,511
576
46
2
0
275,131
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role