Player Matchup

Ymir
Ymir
DROPZKING357
Ymir
Level 29
God Stats
18W - 14L
1,480 SR
Queue Stats
37W - 47L
1,290 Elo+
Party 1
Fenrir
Fenrir
IM2_LAZY_2_THINK
Fenrir
Level 23
God Stats
3W - 3L
1,614 SR
Queue Stats
35W - 44L
1,292 Elo+
Party 1
He Bo
He Bo
ITZChapotime7
He Bo
Level 19
God Stats
33W - 20L
1,595 SR
Queue Stats
253W - 224L
1,431 Elo+
Solo
Team Averages
Level 24
1,563 SR
1,338 Elo+

VS

Team Averages
Level 55
1,403 SR
1,281 Elo+
Ne Zha
Ne Zha
Jester-Wolf
Ne Zha
Level 124
God Stats
0W - 1L
1,171 SR
Queue Stats
184W - 202L
1,303 Elo+
Solo
Heimdallr
Heimdallr
weed_king34
Heimdallr
Level 15
God Stats
0W - 1L
1,562 SR
Queue Stats
3W - 13L
1,219 Elo+
Solo
Hel
Hel
xv 0RE0 vx
Hel
Level 26
God Stats
3W - 5L
1,477 SR
Queue Stats
18W - 15L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
7,375
738
1,878
3,982
1,882
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
5 / 1 / 1
7,783
778
2,539
5,193
1,851
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 3 / 5
7,551
755
5,880
5,540
1,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
4 / 4 / 0
7,341
734
5,030
8,119
2,441
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
weed_king34
Heimdallr
8
0 / 8 / 4
6,403
640
3,668
9,176
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
5,172
517
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
5
1
1
5.5
W
3
3
5
1.83
L
Ne Zha
4
4
0
1
L
Heimdallr
weed_king34
Heimdallr
0
8
4
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,297
Damage
8,698
14,715
Taken
17,295
5,271
Mitigated
5,121
2,380
Healing
1,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,878
427
0
750
3,982
1,882
30
9
3,973
13,342
0
W
2,539
635
0
496
5,193
1,851
300
0
5,193
0
12,293
W
5,880
952
0
1,134
5,540
1,538
231
0
5,540
27,036
0
L
Ne Zha
5,030
1,575
269
1,297
8,119
2,441
0
3,409
4,710
0
25,247
L
Heimdallr
weed_king34
Heimdallr
3,668
1,987
0
0
9,176
2,680
243
4,689
4,487
0
14,397
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,709
Gold Earned
18,916
84
Minions Killed
59
0
Camps Cleared
0
480,973
Distance Traveled
292,136
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,375
738
24
2
0
114,992
0
W
Fenrir
7,783
778
21
2
0
229,549
0
W
He Bo
7,551
755
39
4
0
136,432
0
L
Ne Zha
7,341
734
37
4
0
153,890
2
L
Heimdallr
6,403
640
22
2
0
138,246
0
L
Hel
5,172
517
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role