Player Matchup

Merlin
Merlin
 
Merlin
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 10
God Stats
2W - 6L
1,389 SR
Queue Stats
4W - 8L
1,185 Elo+
Solo
Thor
Thor
Joanthewarrior
Thor
Level 14
God Stats
15W - 14L
1,437 SR
Queue Stats
32W - 36L
1,279 Elo+
Solo
Guan Yu
Guan Yu
c0ffeeisuseless
Guan Yu
Level 7
God Stats
0W - 4L
1,156 SR
Queue Stats
2W - 6L
1,033 Elo+
Solo
Cerberus
Cerberus
jamieonjohnson02
Cerberus
Level 10
God Stats
6W - 9L
1,308 SR
Queue Stats
25W - 37L
1,246 Elo+
Solo
Team Averages
Level 11
1,358 SR
1,249 Elo+

VS

Team Averages
Level 19
1,471 SR
1,313 Elo+
Hercules
Hercules
Killa_Dez23
Hercules
Level 19
God Stats
5W - 2L
1,764 SR
Queue Stats
21W - 31L
1,218 Elo+
Solo
Jormungandr
Jormungandr
SultrySloth
Jormungandr
Level 12
God Stats
6W - 11L
1,249 SR
Queue Stats
14W - 33L
1,134 Elo+
Solo
Agni
Agni
T0XIN42O
Agni
Level 20
God Stats
52W - 34L
1,551 SR
Queue Stats
143W - 111L
1,346 Elo+
Solo
Pele
Pele
evagamergirleva
Pele
Level 29
God Stats
21W - 25L
1,714 SR
Queue Stats
21W - 27L
1,669 Elo+
Solo
Heimdallr
Heimdallr
twiztidlette4eva
Heimdallr
Level 16
God Stats
14W - 29L
1,076 SR
Queue Stats
72W - 81L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
2 / 3 / 8
15,972
887
29,847
18,031
7,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
 
Sol
20
1 / 10 / 7
15,263
848
12,016
24,155
10,056
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 13 / 4
16,862
937
23,161
31,607
14,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 1 / 0
12,534
696
154
915
293
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 8 / 6
14,909
828
10,345
25,573
36,800
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Killa_Dez23
Hercules
20
10 / 2 / 15
17,302
961
19,969
19,383
18,460
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SultrySloth
Jormungandr
20
3 / 8 / 20
16,621
923
13,473
27,863
18,101
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
20
18 / 3 / 11
19,553
1,086
45,526
21,091
6,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 0 / 0
12,506
695
0
0
0
Heimdallr
20
4 / 0 / 25
16,615
923
13,253
13,469
11,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
13
Kills
35
35
Deaths
13
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
8
2
L
Sol
 
Sol
1
10
7
0.45
L
7
13
4
0.69
W
Hercules
Killa_Dez23
Hercules
10
2
15
8.75
W
Jormungandr
SultrySloth
Jormungandr
3
8
20
1.63
W
Agni
18
3
11
7.83
L
0
1
0
0
W
0
0
0
0
L
3
8
6
0.75
W
Heimdallr
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,523
Damage
92,221
100,281
Taken
81,806
69,067
Mitigated
55,354
11,405
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
29,847
1,166
0
4,327
18,031
7,753
0
11,029
7,002
80,207
0
L
Sol
 
Sol
12,016
3,295
0
2,642
24,155
10,056
0
15,428
8,727
35,301
0
L
23,161
4,599
0
807
31,607
14,165
0
18,824
12,783
0
60,634
W
Hercules
Killa_Dez23
Hercules
19,969
4,481
0
6,755
19,383
18,460
0
13,402
5,504
0
31,967
W
Jormungandr
SultrySloth
Jormungandr
13,473
3,442
0
198
27,863
18,101
0
15,808
12,055
54,205
0
W
Agni
45,526
1,233
300
6,565
21,091
6,983
0
13,893
7,198
92,949
0
L
154
90
0
0
915
293
0
507
408
0
1,031
W
0
0
0
0
0
0
0
0
0
0
378
L
10,345
492
0
3,629
25,573
36,800
0
13,211
12,362
30,108
0
W
Heimdallr
13,253
6,516
0
45
13,469
11,810
0
7,849
4,841
0
24,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,540
Gold Earned
82,597
307
Minions Killed
286
3
Camps Cleared
6
1,163,820
Distance Traveled
1,214,862
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,972
887
116
6
1
319,880
0
L
Sol
15,263
848
52
3
0
260,238
0
L
Thor
16,862
937
87
5
1
299,841
1
W
Hercules
17,302
961
31
2
0
333,649
2
W
Jormungandr
16,621
923
112
6
1
255,403
1
W
Agni
19,553
1,086
106
6
4
323,149
4
L
Guan Yu
12,534
696
2
0
1
25,094
0
W
Pele
12,506
695
1
0
1
13,423
1
L
Cerberus
14,909
828
50
3
0
258,767
1
W
Heimdallr
16,615
923
36
2
0
289,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role