Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
jiggajones8
Merlin
Level 83
God Stats
18W - 23L
1,503 SR
Queue Stats
146W - 159L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
thewhiteking69
Sun Wukong
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 75L
1,611 Elo+
Party 1
Team Averages
Level 78
1,501 SR
1,579 Elo+

VS

Team Averages
Level 72
1,527 SR
1,606 Elo+
Susano
Susano
MagicTurtlePTSD
Susano
Level 128
God Stats
3W - 7L
1,429 SR
Queue Stats
176W - 159L
1,564 Elo+
Party 2
Poseidon
Poseidon
NorthernWinter
Poseidon
Level 14
God Stats
1W - 2L
1,468 SR
Queue Stats
10W - 6L
1,679 Elo+
Solo
Guan Yu
Guan Yu
SiftheGreater
Guan Yu
Level 75
God Stats
3W - 0L
1,684 SR
Queue Stats
215W - 177L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 10 / 5
16,299
627
15,341
17,925
5,447
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
10 / 5 / 1
17,273
664
24,201
20,779
12,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
thewhiteking69
Sun Wukong
15
1 / 10 / 12
15,428
593
17,254
26,113
19,940
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 9
17,564
676
22,943
22,104
7,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
19
9 / 3 / 9
17,879
688
23,296
16,404
5,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
17
7 / 5 / 8
17,047
656
11,304
33,358
36,280
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
15
Kills
25
25
Deaths
15
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
10
5
0.65
W
9
7
9
1.93
W
Poseidon
9
3
9
4.5
W
Guan Yu
7
5
8
2.2
L
Merlin
10
5
1
2.1
L
Sun Wukong
thewhiteking69
Sun Wukong
1
10
12
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,796
Damage
57,543
64,817
Taken
71,866
37,772
Mitigated
49,503
11,815
Healing
24,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,341
9,242
0
3,740
17,925
5,447
1,261
8,024
9,901
0
61,805
W
22,943
3,050
0
602
22,104
7,260
757
9,090
13,014
0
68,105
W
Poseidon
23,296
1,874
0
7,022
16,404
5,963
1,536
3,380
13,024
119,038
0
W
Guan Yu
11,304
2,723
4,712
12,218
33,358
36,280
524
12,485
20,873
752
64,017
L
Merlin
24,201
1,922
0
7,382
20,779
12,385
345
3,735
17,044
109,912
0
L
Sun Wukong
thewhiteking69
Sun Wukong
17,254
3,852
0
693
26,113
19,940
0
12,296
13,817
740
33,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
52,490
294
Minions Killed
346
0
Camps Cleared
0
1,247,889
Distance Traveled
1,484,674
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,299
627
99
4
0
383,039
5
W
Susano
17,564
676
74
3
0
491,831
2
W
Poseidon
17,879
688
202
8
0
483,687
6
W
Guan Yu
17,047
656
70
3
0
509,156
6
L
Merlin
17,273
664
171
7
0
431,920
6
L
Sun Wukong
15,428
593
24
1
0
432,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role