Player Matchup

Fenrir
Fenrir
King MonsTaa
Fenrir
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 86L
1,525 Elo+
Solo
Bellona
Bellona
Lazy_behemoth
Bellona
Level 65
God Stats
6W - 4L
1,706 SR
Queue Stats
33W - 25L
1,718 Elo+
Party 2
Kukulkan
Kukulkan
mini-luke
Kukulkan
Level 148
God Stats
1W - 1L
1,486 SR
Queue Stats
74W - 46L
1,889 Elo+
Party 2
Team Averages
Level 113
1,564 SR
1,711 Elo+

VS

Team Averages
Level 141
1,252 SR
1,683 Elo+
Osiris
Osiris
Spadish
Osiris
Level 113
God Stats
2W - 3L
1,234 SR
Queue Stats
142W - 148L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
ToxicityInbound
Sun Wukong
Level 159
God Stats
0W - 6L
1,135 SR
Queue Stats
345W - 254L
1,708 Elo+
Party 1
Persephone
Persephone
Vakenzi Von Odd
Persephone
Level 150
God Stats
1W - 5L
1,385 SR
Queue Stats
71W - 59L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 5 / 10
13,119
656
9,753
24,330
28,282
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
13
2 / 4 / 8
11,870
594
7,879
16,670
18,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
mini-luke
Kukulkan
17
9 / 1 / 5
14,266
713
23,046
11,247
5,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Spadish
Osiris
13
2 / 5 / 8
11,498
575
16,632
18,143
23,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
ToxicityInbound
Sun Wukong
13
6 / 6 / 2
12,435
622
12,151
26,265
26,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Vakenzi Von Odd
Persephone
12
2 / 5 / 8
11,897
595
14,593
11,917
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
10
10
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
5
10
2
W
Bellona
2
4
8
1.5
L
Osiris
Spadish
Osiris
2
5
8
1.2
L
Sun Wukong
ToxicityInbound
Sun Wukong
6
6
2
1.17
L
Persephone
Vakenzi Von Odd
Persephone
2
5
8
1.2
W
Kukulkan
mini-luke
Kukulkan
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,678
Damage
43,376
52,247
Taken
56,325
51,621
Mitigated
54,035
20,168
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,753
2,219
1,596
8,773
24,330
28,282
336
8,519
15,811
230
35,303
W
Bellona
7,879
2,464
1,548
3,264
16,670
18,093
420
5,838
10,832
0
22,336
L
Osiris
Spadish
Osiris
16,632
1,950
0
1,879
18,143
23,421
54
7,169
10,974
12,201
32,354
L
Sun Wukong
ToxicityInbound
Sun Wukong
12,151
2,091
0
8,804
26,265
26,592
20
10,330
15,935
65
43,140
L
Persephone
Vakenzi Von Odd
Persephone
14,593
249
96
2,457
11,917
4,022
217
5,767
6,150
55,343
0
W
Kukulkan
mini-luke
Kukulkan
23,046
2,611
0
4,987
11,247
5,246
1,349
3,376
7,871
107,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
35,830
260
Minions Killed
194
0
Camps Cleared
0
1,090,955
Distance Traveled
1,040,467
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,119
656
47
2
0
358,632
0
W
Bellona
11,870
594
28
1
0
369,696
1
L
Osiris
11,498
575
61
3
0
346,037
1
L
Sun Wukong
12,435
622
49
2
0
345,529
7
L
Persephone
11,897
595
84
4
0
348,901
0
W
Kukulkan
14,266
713
185
9
0
362,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role