Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
HKHalff
Eset
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 44L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Lanntis
Hun Batz
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,564 Elo+
Solo
Chronos
Chronos
Lilianth
Chronos
Level 122
God Stats
6W - 12L
1,176 SR
Queue Stats
741W - 722L
1,497 Elo+
Solo
Arachne
Arachne
เNemesis
Arachne
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 61L
1,500 Elo+
Party 2
Team Averages
Level 85
1,435 SR
1,512 Elo+

VS

Team Averages
Level 102
1,456 SR
1,487 Elo+
Susano
Susano
Hipopoceronte
Susano
Level 144
God Stats
0W - 1L
1,281 SR
Queue Stats
27W - 33L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
Mendesh
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,539 Elo+
Solo
Chaac
Chaac
PAOCOMSALAMEE
Chaac
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
373W - 317L
1,520 Elo+
Solo
Amaterasu
Amaterasu
RGK_Apus
Amaterasu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 131L
1,328 Elo+
Solo
Hun Batz
Hun Batz
Samre
Hun Batz
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
3 / 5 / 15
13,496
794
17,932
19,259
8,106
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
HKHalff
Eset
19
6 / 6 / 13
12,453
733
19,529
15,383
6,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Lanntis
Hun Batz
20
11 / 7 / 16
14,557
856
19,370
20,062
14,913
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Lilianth
Chronos
20
6 / 7 / 17
13,452
791
15,975
24,439
9,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
เNemesis
Arachne
20
11 / 4 / 16
13,431
790
22,762
22,010
21,198
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 13
11,951
703
16,467
19,545
8,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Mendesh
Xing Tian
20
13 / 5 / 12
14,522
854
29,480
24,955
22,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 8 / 14
11,738
690
21,236
23,395
21,165
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
RGK_Apus
Amaterasu
20
6 / 5 / 16
12,962
762
12,421
23,671
22,400
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
Samre
Hun Batz
18
3 / 8 / 9
11,667
686
8,779
18,727
7,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
93
37
Kills
29
29
Deaths
37
77
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
15
2.1
W
Eset
HKHalff
Eset
6
6
13
2.08
L
4
11
13
0.95
W
Hun Batz
Lanntis
Hun Batz
11
7
16
2.71
W
Chronos
Lilianth
Chronos
6
7
17
2.07
L
Xing Tian
Mendesh
Xing Tian
13
5
12
3.8
L
3
8
14
1.25
L
Amaterasu
RGK_Apus
Amaterasu
6
5
16
2.8
L
Hun Batz
Samre
Hun Batz
3
8
9
0.94
W
Arachne
เNemesis
Arachne
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,568
Damage
88,383
101,153
Taken
110,293
60,221
Mitigated
81,870
36,949
Healing
28,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,932
8,156
3,408
4,932
19,259
8,106
2,587
6,148
13,111
0
54,900
W
Eset
HKHalff
Eset
19,529
997
2,394
2,256
15,383
6,594
444
4,407
10,976
33,312
0
L
16,467
2,883
2,514
2,090
19,545
8,173
843
6,539
13,006
0
30,685
W
Hun Batz
Lanntis
Hun Batz
19,370
4,043
2,434
2,388
20,062
14,913
614
4,172
15,890
23
37,164
W
Chronos
Lilianth
Chronos
15,975
3,875
3,506
5,404
24,439
9,410
1,172
8,670
15,769
29,583
0
L
Xing Tian
Mendesh
Xing Tian
29,480
1,687
710
2,828
24,955
22,146
289
7,405
17,550
59,550
166
L
21,236
6,246
2,310
6,996
23,395
21,165
1,334
7,198
16,197
264
46,715
L
Amaterasu
RGK_Apus
Amaterasu
12,421
3,663
1,839
3,633
23,671
22,400
657
7,475
16,196
0
34,617
L
Hun Batz
Samre
Hun Batz
8,779
1,990
1,467
4,101
18,727
7,986
394
6,910
11,817
0
15,824
W
Arachne
เNemesis
Arachne
22,762
13,488
1,744
8,483
22,010
21,198
900
6,202
15,808
0
32,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,389
Gold Earned
62,840
182
Minions Killed
207
0
Camps Cleared
0
1,506,705
Distance Traveled
1,429,989
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,496
794
53
3
0
305,377
5
W
Eset
12,453
733
31
2
0
271,422
1
L
Susano
11,951
703
35
2
0
274,526
0
W
Hun Batz
14,557
856
35
2
0
335,044
2
W
Chronos
13,452
791
38
2
0
295,141
1
L
Xing Tian
14,522
854
38
2
0
303,639
0
L
Chaac
11,738
690
69
4
0
264,379
0
L
Amaterasu
12,962
762
36
2
0
299,875
0
L
Hun Batz
11,667
686
29
2
0
287,570
3
W
Arachne
13,431
790
25
1
0
299,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role