Player Matchup

Discordia
Discordia
AgentMaine8092
Discordia
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 155L
1,380 Elo+
Party 1
Bellona
Bellona
DaRK_shADoW354
Bellona
Level 23
God Stats
5W - 5L
1,398 SR
Queue Stats
19W - 27L
1,500 Elo+
Solo
Susano
Susano
iTz_ArTilC
Susano
Level 11
God Stats
2W - 6L
1,398 SR
Queue Stats
7W - 13L
1,094 Elo+
Party 1
Ra
Ra
kuybi 9 tails
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
xBig Mando
Fenrir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,271 Elo+
Solo
Team Averages
Level 25
1,459 SR
1,349 Elo+

VS

Team Averages
Level 21
1,475 SR
1,278 Elo+
Vulcan
Vulcan
ConeCave
Vulcan
Level 28
God Stats
24W - 20L
1,514 SR
Queue Stats
164W - 172L
1,468 Elo+
Solo
Fenrir
Fenrir
Gabrielc2206
Fenrir
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
56W - 34L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mc Derpy Hooves
Kukulkan
Level 29
God Stats
2W - 1L
1,653 SR
Queue Stats
2W - 4L
1,177 Elo+
Solo
Zeus
Zeus
Seminole2022
Zeus
Level 20
God Stats
12W - 11L
1,485 SR
Queue Stats
92W - 120L
1,296 Elo+
Solo
Anubis
Anubis
Towely121
Anubis
Level 24
God Stats
23W - 43L
1,226 SR
Queue Stats
60W - 108L
947 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgentMaine8092
Discordia
20
17 / 4 / 5
16,291
562
37,599
19,231
6,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 1
14,295
493
13,859
21,859
28,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
iTz_ArTilC
Susano
2
0 / 1 / 0
7,170
247
0
561
276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

6
0 / 2 / 1
7,797
269
114
2,024
933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
xBig Mando
Fenrir
16
1 / 10 / 3
10,490
362
984
18,187
6,134

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ConeCave
Vulcan
18
1 / 5 / 1
12,106
417
11,287
11,955
4,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
3
0 / 0 / 0
6,700
231
0
0
0
Kukulkan
20
6 / 7 / 2
15,019
518
13,063
21,178
11,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 5 / 2
14,761
509
11,050
17,765
7,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Towely121
Anubis
16
4 / 13 / 2
11,531
398
5,850
21,922
8,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
29
Kills
17
18
Deaths
30
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
AgentMaine8092
Discordia
17
4
5
4.88
W
Vulcan
ConeCave
Vulcan
1
5
1
0.3
L
11
1
1
11.5
W
Fenrir
0
0
0
0
W
Kukulkan
6
7
2
1
W
6
5
2
1.4
W
Anubis
Towely121
Anubis
4
13
2
0.38
L
Susano
iTz_ArTilC
Susano
0
1
0
0
L
0
2
1
0.25
L
Fenrir
xBig Mando
Fenrir
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,556
Damage
41,250
61,862
Taken
72,820
42,580
Mitigated
32,218
17,765
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AgentMaine8092
Discordia
37,599
1,657
0
6,333
19,231
6,638
2,904
16,217
3,014
140,074
0
W
Vulcan
ConeCave
Vulcan
11,287
1,823
0
2,009
11,955
4,603
1,392
6,094
5,861
70,336
0
L
13,859
4,464
0
9,155
21,859
28,599
1,544
14,866
6,993
697
81,143
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
13,063
2,120
342
4,733
21,178
11,237
4,887
7,476
13,702
115,870
0
W
11,050
684
0
4,174
17,765
7,573
508
11,424
6,341
68,827
0
W
Anubis
Towely121
Anubis
5,850
818
0
4,926
21,922
8,805
2,993
13,031
8,891
45,205
0
L
Susano
iTz_ArTilC
Susano
0
0
0
0
561
276
0
561
0
0
0
L
114
114
0
127
2,024
933
0
270
1,754
5,310
0
L
Fenrir
xBig Mando
Fenrir
984
314
0
2,150
18,187
6,134
485
11,263
6,924
0
25,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,043
Gold Earned
60,117
355
Minions Killed
474
0
Camps Cleared
0
1,532,802
Distance Traveled
1,744,424
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,291
562
205
7
0
499,478
2
W
Vulcan
12,106
417
105
4
0
525,289
7
L
Bellona
14,295
493
104
4
0
493,793
1
W
Fenrir
6,700
231
0
0
0
0
0
W
Kukulkan
15,019
518
177
6
0
408,218
5
W
Zeus
14,761
509
121
4
0
479,220
0
W
Anubis
11,531
398
71
2
0
331,697
0
L
Susano
7,170
247
0
0
0
9,888
0
L
Ra
7,797
269
11
0
0
81,284
0
L
Fenrir
10,490
362
35
1
0
448,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role