Player Matchup

Ra
Ra
LendaryBro
Ra
Level 9
God Stats
3W - 6L
1,409 SR
Queue Stats
3W - 6L
906 Elo+
Party 1
Arachne
Arachne
SrYashir0
Arachne
Level 3
God Stats
0W - 1L
1,399 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
daviatreus
Thor
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 19L
1,708 Elo+
Solo
Team Averages
Level 10
1,436 SR
1,371 Elo+

VS

Team Averages
Level 27
1,400 SR
1,350 Elo+
Yemoja
Yemoja
Mogglli
Yemoja
Level 15
God Stats
2W - 3L
1,506 SR
Queue Stats
21W - 29L
1,338 Elo+
Solo
Anubis
Anubis
Sr_AnubisBr
Anubis
Level 7
God Stats
1W - 5L
1,194 SR
Queue Stats
3W - 15L
1,012 Elo+
Solo
Serqet
Serqet
iigorsinhoouu88
Serqet
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 10
12,161
608
8,846
14,883
4,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
SrYashir0
Arachne
14
9 / 7 / 7
13,986
699
16,781
18,857
8,099
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
8 / 11 / 6
13,615
681
13,583
16,113
5,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mogglli
Yemoja
11
0 / 7 / 11
11,476
574
1,472
12,425
10,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
13
3 / 11 / 9
12,710
636
6,651
21,422
10,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
26 / 3 / 2
17,119
856
29,406
21,622
10,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
19
Kills
29
29
Deaths
21
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
11
10
0.64
W
Yemoja
Mogglli
Yemoja
0
7
11
0.79
L
Arachne
SrYashir0
Arachne
9
7
7
1.79
W
Anubis
3
11
9
0.68
L
8
11
6
1
W
26
3
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,210
Damage
37,529
49,853
Taken
55,469
17,918
Mitigated
31,418
7,424
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,846
1,955
1,796
1,340
14,883
4,446
380
2,214
11,896
47,375
0
W
Yemoja
Mogglli
Yemoja
1,472
159
969
440
12,425
10,066
98
1,565
10,860
19,545
0
L
Arachne
SrYashir0
Arachne
16,781
11,623
0
2,825
18,857
8,099
1,210
2,683
15,226
0
50,995
W
Anubis
6,651
1,934
0
5,577
21,422
10,777
240
4,188
17,234
37,884
0
L
13,583
7,249
0
1,463
16,113
5,373
439
3,841
11,888
0
27,338
W
29,406
10,395
0
1,792
21,622
10,575
2,031
3,155
18,467
0
69,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
41,305
179
Minions Killed
165
0
Camps Cleared
0
915,149
Distance Traveled
790,782
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,161
608
75
4
0
322,352
0
W
Yemoja
11,476
574
30
2
0
192,804
1
L
Arachne
13,986
699
70
4
0
323,557
0
W
Anubis
12,710
636
61
3
0
210,257
1
L
Thor
13,615
681
34
2
0
269,240
0
W
Serqet
17,119
856
74
4
0
387,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role