Player Matchup

Chang'e
Chang'e
Baterflay
Chang'e
Level 75
God Stats
12W - 8L
1,500 SR
Queue Stats
401W - 374L
1,509 Elo+
Solo
Ravana
Ravana
IITRALALAII
Ravana
Level 65
God Stats
12W - 9L
1,376 SR
Queue Stats
308W - 309L
1,417 Elo+
Solo
Jing Wei
Jing Wei
JunLux
Jing Wei
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,243 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KnightGyuri
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,646 SR
Queue Stats
141W - 107L
1,672 Elo+
Solo
Merlin
Merlin
RunLobsterRun
Merlin
Level 120
God Stats
18W - 13L
1,814 SR
Queue Stats
76W - 44L
1,502 Elo+
Solo
Team Averages
Level 87
1,567 SR
1,468 Elo+

VS

Team Averages
Level 67
1,674 SR
1,549 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BbIJIET
Kukulkan
Level 27
God Stats
8W - 2L
1,857 SR
Queue Stats
10W - 5L
1,609 Elo+
Party 1
Da Ji
Da Ji
DRETGS
Da Ji
Level 40
God Stats
1W - 3L
1,706 SR
Queue Stats
49W - 51L
1,576 Elo+
Party 1
Cerberus
Cerberus
Nanamysama
Cerberus
Level 82
God Stats
4W - 6L
1,810 SR
Queue Stats
65W - 84L
1,705 Elo+
Solo
Anhur
Anhur
vall1912
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baterflay
Chang'e
20
8 / 0 / 29
14,361
1,197
10,865
8,251
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
20
15 / 5 / 19
14,585
1,215
24,565
14,743
6,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
JunLux
Jing Wei
20
9 / 5 / 22
13,597
1,133
17,342
15,276
4,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
KnightGyuri
Ah Muzen Cab
20
10 / 9 / 25
14,128
1,177
21,822
17,421
6,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 0 / 28
13,356
1,113
19,168
6,857
2,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
1 / 12 / 6
11,696
975
8,310
22,271
17,203
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
BbIJIET
Kukulkan
20
3 / 7 / 13
13,045
1,087
15,877
20,199
9,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
DRETGS
Da Ji
19
11 / 14 / 5
13,938
1,162
20,072
24,527
9,732
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Nanamysama
Cerberus
17
2 / 6 / 6
11,429
952
6,681
16,059
12,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
vall1912
Anhur
18
2 / 9 / 6
11,449
954
8,361
17,275
5,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
55
48
Kills
19
19
Deaths
48
123
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
12
6
0.33
W
Chang'e
Baterflay
Chang'e
8
0
29
22.5
L
Kukulkan
BbIJIET
Kukulkan
3
7
13
1.36
L
Da Ji
DRETGS
Da Ji
11
14
5
0.96
W
Ravana
15
5
19
4.9
W
Jing Wei
JunLux
Jing Wei
9
5
22
4
W
Ah Muzen Cab
KnightGyuri
Ah Muzen Cab
10
9
25
2.5
L
Cerberus
Nanamysama
Cerberus
2
6
6
0.83
W
6
0
28
20
L
Anhur
vall1912
Anhur
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,762
Damage
59,301
62,548
Taken
100,331
23,206
Mitigated
54,874
17,555
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,310
1,682
978
3,580
22,271
17,203
0
6,176
16,095
31,406
0
W
Chang'e
Baterflay
Chang'e
10,865
761
5,860
5,089
8,251
3,851
0
3,827
4,424
32,990
0
L
Kukulkan
BbIJIET
Kukulkan
15,877
1,093
0
1,530
20,199
9,870
0
5,330
14,869
49,129
0
L
Da Ji
DRETGS
Da Ji
20,072
4,414
0
0
24,527
9,732
0
9,725
14,802
0
26,241
W
Ravana
24,565
7,261
0
2,121
14,743
6,512
0
8,171
6,572
0
31,582
W
Jing Wei
JunLux
Jing Wei
17,342
12,517
0
2,653
15,276
4,547
0
8,133
7,143
0
41,915
W
Ah Muzen Cab
KnightGyuri
Ah Muzen Cab
21,822
7,661
0
1,832
17,421
6,018
0
8,361
9,060
0
50,311
L
Cerberus
Nanamysama
Cerberus
6,681
47
0
1,522
16,059
12,555
0
4,148
11,911
30,199
0
W
19,168
802
0
0
6,857
2,278
0
2,376
4,481
37,150
0
L
Anhur
vall1912
Anhur
8,361
4,377
0
0
17,275
5,514
0
4,654
12,621
0
40,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,027
Gold Earned
61,557
243
Minions Killed
268
8
Camps Cleared
6
1,106,883
Distance Traveled
1,048,913
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,696
975
66
6
1
195,531
0
W
Chang'e
14,361
1,197
71
6
3
255,720
2
L
Kukulkan
13,045
1,087
79
7
3
237,856
3
L
Da Ji
13,938
1,162
16
1
0
229,282
1
W
Ravana
14,585
1,215
18
2
5
230,867
1
W
Jing Wei
13,597
1,133
46
4
0
224,317
1
W
Ah Muzen Cab
14,128
1,177
60
5
0
155,075
0
L
Cerberus
11,429
952
57
5
1
201,683
1
W
Merlin
13,356
1,113
48
4
0
240,904
1
L
Anhur
11,449
954
50
4
1
184,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role