Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Joobat
Bellona
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 51L
1,634 Elo+
Solo
Heimdallr
Heimdallr
Ronkiyo
Heimdallr
Level 119
God Stats
4W - 5L
1,841 SR
Queue Stats
222W - 227L
1,436 Elo+
Solo
Team Averages
Level 98
1,614 SR
1,523 Elo+

VS

Team Averages
Level 100
1,496 SR
1,466 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Keeshanic
Izanami
Level 112
God Stats
1W - 1L
1,487 SR
Queue Stats
10W - 14L
1,296 Elo+
Solo
Zhong Kui
Zhong Kui
lethacrisys
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 1 / 0
6,551
504
294
1,192
276
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Bellona
Joobat
Bellona
11
2 / 4 / 3
8,844
680
7,525
12,131
7,576
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Ronkiyo
Heimdallr
13
4 / 3 / 2
9,368
721
12,738
11,210
4,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
4 / 2 / 2
9,296
715
7,242
8,076
4,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Keeshanic
Izanami
10
1 / 2 / 2
8,476
652
4,249
8,162
2,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
lethacrisys
Zhong Kui
11
3 / 2 / 3
8,957
689
8,178
12,542
7,788
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
0
0
L
Jing Wei
 
Jing Wei
4
2
2
2.5
W
Bellona
Joobat
Bellona
2
4
3
0.88
L
Izanami
Keeshanic
Izanami
1
2
2
1
W
Heimdallr
Ronkiyo
Heimdallr
4
3
2
1.67
L
Zhong Kui
lethacrisys
Zhong Kui
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
19,669
24,533
Taken
28,780
12,211
Mitigated
14,631
7,064
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
294
34
1,232
229
1,192
276
0
301
891
3,005
0
L
Jing Wei
 
Jing Wei
7,242
5,060
0
838
8,076
4,701
121
146
7,930
0
28,976
W
Bellona
Joobat
Bellona
7,525
2,283
0
2,504
12,131
7,576
0
3,968
8,163
0
30,229
L
Izanami
Keeshanic
Izanami
4,249
2,608
392
890
8,162
2,142
861
28
8,134
0
39,113
W
Heimdallr
Ronkiyo
Heimdallr
12,738
7,144
0
3,099
11,210
4,359
0
3,961
7,249
0
43,892
L
Zhong Kui
lethacrisys
Zhong Kui
8,178
1,460
0
6,870
12,542
7,788
378
148
12,394
32,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
26,729
123
Minions Killed
184
0
Camps Cleared
0
545,486
Distance Traveled
735,694
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,551
504
4
0
0
77,820
0
L
Jing Wei
9,296
715
51
4
0
283,690
2
W
Bellona
8,844
680
45
3
0
240,794
1
L
Izanami
8,476
652
74
6
0
221,535
1
W
Heimdallr
9,368
721
74
6
0
226,872
5
L
Zhong Kui
8,957
689
59
5
0
230,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role