Player Matchup

Cerberus
Cerberus
ELEPHANT24
Cerberus
Level 129
God Stats
12W - 6L
1,524 SR
Queue Stats
110W - 73L
1,547 Elo+
Party 1
Arachne
Arachne
ShiNoRensa
Arachne
Level 111
God Stats
12W - 3L
1,429 SR
Queue Stats
147W - 95L
1,606 Elo+
Party 1
Discordia
Discordia
SoulTiguer
Discordia
Level 142
God Stats
7W - 1L
1,285 SR
Queue Stats
206W - 153L
1,603 Elo+
Party 1
Team Averages
Level 127
1,413 SR
1,585 Elo+

VS

Team Averages
Level 90
1,436 SR
1,409 Elo+
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ferreira_Ruth
Ah Muzen Cab
Level 64
God Stats
2W - 7L
1,309 SR
Queue Stats
54W - 78L
1,436 Elo+
Solo
Chaac
Chaac
orejita18
Chaac
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELEPHANT24
Cerberus
15
2 / 6 / 13
15,262
694
8,417
25,427
32,581
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ShiNoRensa
Arachne
16
8 / 5 / 5
15,449
702
15,271
24,898
10,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
SoulTiguer
Discordia
17
11 / 3 / 6
15,870
721
28,636
14,101
4,906
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 8 / 3
14,666
667
19,480
15,985
4,601
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Ferreira_Ruth
Ah Muzen Cab
12
3 / 9 / 4
12,915
587
10,023
17,990
5,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
orejita18
Chaac
15
3 / 4 / 7
14,058
639
18,039
24,477
15,865
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
21
Kills
13
14
Deaths
21
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
8
3
1.06
W
Cerberus
ELEPHANT24
Cerberus
2
6
13
1.42
L
Ah Muzen Cab
Ferreira_Ruth
Ah Muzen Cab
3
9
4
0.56
W
Arachne
ShiNoRensa
Arachne
8
5
5
2.1
W
Discordia
SoulTiguer
Discordia
11
3
6
4.67
L
Chaac
orejita18
Chaac
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,324
Damage
47,542
64,426
Taken
58,452
47,714
Mitigated
25,517
20,119
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,480
1,105
0
297
15,985
4,601
0
12,735
3,250
64,871
0
W
Cerberus
ELEPHANT24
Cerberus
8,417
674
0
6,088
25,427
32,581
350
9,062
16,365
38,940
0
L
Ah Muzen Cab
Ferreira_Ruth
Ah Muzen Cab
10,023
4,917
554
3,947
17,990
5,051
0
11,489
6,501
0
42,713
W
Arachne
ShiNoRensa
Arachne
15,271
10,428
0
12,131
24,898
10,227
2,372
9,420
15,478
0
82,282
W
Discordia
SoulTiguer
Discordia
28,636
999
0
1,900
14,101
4,906
938
1,353
12,748
91,067
0
L
Chaac
orejita18
Chaac
18,039
4,829
0
10,646
24,477
15,865
0
12,917
11,560
0
65,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
41,639
329
Minions Killed
292
0
Camps Cleared
0
1,225,318
Distance Traveled
1,146,133
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,666
667
114
5
0
389,318
7
W
Cerberus
15,262
694
75
3
0
374,445
4
L
Ah Muzen Cab
12,915
587
69
3
0
349,663
7
W
Arachne
15,449
702
109
5
0
467,604
3
W
Discordia
15,870
721
145
7
0
383,269
5
L
Chaac
14,058
639
109
5
0
407,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role