Player Matchup

Izanami
Izanami
 
Izanami
Level 17
God Stats
1W - 1L
1,485 SR
Queue Stats
26W - 31L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
10W - 10L
1,493 SR
Queue Stats
15W - 24L
1,104 Elo+
Party 1
Athena
Athena
egold07
Athena
Level 28
God Stats
8W - 8L
1,431 SR
Queue Stats
34W - 48L
1,348 Elo+
Party 1
Team Averages
Level 17
1,470 SR
1,255 Elo+

VS

Team Averages
Level 76
1,586 SR
1,282 Elo+
Chang'e
Chang'e
KILLERxsmkr98
Chang'e
Level 85
God Stats
38W - 30L
1,616 SR
Queue Stats
70W - 68L
1,328 Elo+
Solo
Sol
Sol
RugRaT4792
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Neith
Neith
o EZ TARGET o
Neith
Level 126
God Stats
134W - 96L
1,641 SR
Queue Stats
280W - 296L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
13 / 4 / 3
11,750
904
11,844
9,864
3,750
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
 
Kukulkan
11
5 / 3 / 10
9,665
743
8,401
7,533
2,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
egold07
Athena
10
2 / 3 / 11
9,054
696
3,246
10,568
8,683
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
5 / 9 / 5
9,891
761
9,125
15,057
4,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
0 / 6 / 0
6,724
517
371
4,522
1,388
12
5 / 6 / 0
9,675
744
8,459
10,250
3,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
10
10
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
4
3
3.63
W
Kukulkan
 
Kukulkan
5
3
10
3.33
L
Chang'e
5
9
5
0.83
L
0
6
0
0
W
Athena
egold07
Athena
2
3
11
2.5
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
17,955
27,965
Taken
29,829
15,296
Mitigated
9,114
4,377
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,844
7,539
131
2,051
9,864
3,750
1,741
2,801
7,063
0
50,536
W
Kukulkan
 
Kukulkan
8,401
1,036
147
330
7,533
2,863
598
3,294
4,239
28,795
0
L
Chang'e
9,125
1,041
931
5,138
15,057
4,554
0
5,612
9,445
22,099
0
L
371
32
0
124
4,522
1,388
0
2,859
1,663
2,531
0
W
Athena
egold07
Athena
3,246
1,202
971
747
10,568
8,683
104
3,468
7,100
4,836
108
L
8,459
2,814
0
1,450
10,250
3,172
741
3,139
7,111
0
33,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
26,290
122
Minions Killed
84
0
Camps Cleared
0
662,558
Distance Traveled
513,585
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,750
904
83
6
0
215,000
4
W
Kukulkan
9,665
743
35
3
0
196,157
0
L
Chang'e
9,891
761
31
2
0
193,032
4
L
Sol
6,724
517
7
1
0
91,588
0
W
Athena
9,054
696
4
0
0
251,401
3
L
Neith
9,675
744
46
4
0
228,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role