Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DatManLuke
Guan Yu
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 142L
1,601 Elo+
Party 1
Nox
Nox
Ludror
Nox
Level 125
God Stats
3W - 3L
1,132 SR
Queue Stats
173W - 150L
1,610 Elo+
Party 1
Jing Wei
Jing Wei
cocoscones
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 59L
1,696 Elo+
Solo
Hou Yi
Hou Yi
dircolive56
Hou Yi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Solo
Team Averages
Level 120
1,426 SR
1,581 Elo+

VS

Team Averages
Level 125
1,598 SR
1,520 Elo+
Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Apollo Creede
Yemoja
Level 146
God Stats
8W - 5L
1,285 SR
Queue Stats
574W - 590L
1,579 Elo+
Solo
Tyr
Tyr
Booquefius2001
Tyr
Level 128
God Stats
1W - 2L
1,811 SR
Queue Stats
36W - 45L
1,300 Elo+
Solo
Anhur
Anhur
Lockdefton
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,688 Elo+
Solo
Discordia
Discordia
M-EZ_
Discordia
Level 132
God Stats
16W - 8L
1,895 SR
Queue Stats
685W - 660L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
7 / 3 / 25
14,329
716
20,898
20,748
9,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
DatManLuke
Guan Yu
20
7 / 6 / 25
14,242
712
18,763
30,762
40,811
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
Ludror
Nox
20
6 / 5 / 20
13,630
682
22,476
16,313
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
cocoscones
Jing Wei
20
13 / 5 / 16
15,962
798
38,885
23,425
10,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
18
4 / 6 / 18
12,428
621
17,031
18,098
7,016
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
3 / 8 / 17
14,249
712
9,745
36,248
48,511
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 7 / 15
12,984
649
8,286
23,572
18,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 8 / 14
12,906
645
16,235
30,952
39,634
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
19
3 / 8 / 14
13,048
652
18,446
27,512
10,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
M-EZ_
Discordia
20
17 / 6 / 6
15,594
780
34,277
18,920
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
91
37
Kills
25
25
Deaths
37
104
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
3
25
6.5
L
Fafnir
 
Fafnir
3
8
17
1.44
L
1
7
15
1.21
L
1
8
14
1
W
Guan Yu
DatManLuke
Guan Yu
7
6
25
3.25
L
Anhur
3
8
14
1.25
W
Nox
Ludror
Nox
6
5
20
3.2
L
Discordia
M-EZ_
Discordia
17
6
6
3.33
W
Jing Wei
cocoscones
Jing Wei
13
5
16
4.2
W
Hou Yi
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,053
Damage
86,989
109,346
Taken
137,204
74,104
Mitigated
125,283
53,005
Healing
64,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
20,898
9,320
2,893
7,484
20,748
9,819
524
9,593
11,155
0
33,829
L
Fafnir
 
Fafnir
9,745
3,540
1,501
5,783
36,248
48,511
913
3,416
32,832
11,378
1,906
L
8,286
1,828
24,695
7,716
23,572
18,284
1,319
2,644
20,928
26,037
0
L
16,235
1,165
2,545
9,214
30,952
39,634
854
5,287
25,665
1,126
34,328
W
Guan Yu
DatManLuke
Guan Yu
18,763
3,331
11,904
11,141
30,762
40,811
378
10,775
19,987
0
34,460
L
Anhur
18,446
12,222
2,108
5,051
27,512
10,786
2,182
7,668
19,844
0
39,499
W
Nox
Ludror
Nox
22,476
1,439
3,299
2,322
16,313
6,373
1,311
8,668
7,645
46,320
0
L
Discordia
M-EZ_
Discordia
34,277
826
3,163
2,819
18,920
8,068
1,021
3,461
15,459
65,528
0
W
Jing Wei
cocoscones
Jing Wei
38,885
26,246
2,572
6,764
23,425
10,085
1,349
11,911
11,514
0
79,246
W
Hou Yi
17,031
7,595
2,112
2,514
18,098
7,016
2,374
10,321
7,777
0
39,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,591
Gold Earned
68,781
205
Minions Killed
188
0
Camps Cleared
0
1,764,831
Distance Traveled
1,579,222
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,329
716
22
1
0
410,229
3
L
Fafnir
14,249
712
7
0
0
309,855
4
L
Yemoja
12,984
649
47
2
0
300,684
3
L
Tyr
12,906
645
21
1
0
353,143
5
W
Guan Yu
14,242
712
19
1
0
380,713
0
L
Anhur
13,048
652
43
2
0
284,285
0
W
Nox
13,630
682
50
3
0
328,883
6
L
Discordia
15,594
780
70
4
0
331,255
0
W
Jing Wei
15,962
798
64
3
0
323,063
1
W
Hou Yi
12,428
621
50
3
0
321,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role