Player Matchup

Achilles
Achilles
Mudalis
Achilles
Level 68
God Stats
0W - 2L
1,696 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
TigerFirering
Arachne
Level 67
God Stats
0W - 1L
1,489 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
TigerNéoplast
Merlin
Level 67
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 67
1,627 SR
1,500 Elo+

VS

Team Averages
Level 118
1,592 SR
1,529 Elo+
Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gunsofthefuture
Tyr
Level 117
God Stats
5W - 2L
1,777 SR
Queue Stats
97W - 79L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mudalis
Achilles
12
2 / 6 / 3
11,318
629
9,254
20,040
31,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
12
1 / 9 / 4
10,905
606
6,444
18,413
5,635
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 7 / 2
12,028
668
19,790
11,807
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
11 / 2 / 9
13,581
755
19,659
20,268
17,420
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
 
Chaac
14
8 / 2 / 13
13,037
724
14,047
19,350
14,888
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 3 / 11
12,004
667
9,210
12,515
6,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
22
22
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
2
9
7.75
W
Chaac
 
Chaac
8
2
13
7.25
W
3
3
11
2.83
L
Achilles
Mudalis
Achilles
2
6
3
0.58
L
Arachne
1
9
4
0.33
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,488
Damage
42,916
50,260
Taken
52,133
40,424
Mitigated
39,285
5,946
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,659
7,541
0
8,407
20,268
17,420
1,367
7,825
12,443
0
70,701
W
Chaac
 
Chaac
14,047
1,112
0
8,653
19,350
14,888
309
7,438
11,912
0
47,145
W
9,210
598
0
2,565
12,515
6,977
1,378
4,550
7,122
0
44,661
L
Achilles
Mudalis
Achilles
9,254
2,846
0
3,097
20,040
31,175
0
0
20,040
0
33,252
L
Arachne
6,444
3,494
0
2,849
18,413
5,635
0
4
18,409
0
29,878
L
19,790
788
0
0
11,807
3,614
0
44
11,763
67,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
38,622
180
Minions Killed
268
0
Camps Cleared
0
950,495
Distance Traveled
1,087,943
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,581
755
108
6
0
358,351
4
W
Chaac
13,037
724
83
5
0
367,999
4
W
Tyr
12,004
667
77
4
0
361,593
8
L
Achilles
11,318
629
43
2
0
334,019
3
L
Arachne
10,905
606
45
3
0
333,659
5
L
Merlin
12,028
668
92
5
0
282,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role