Player Matchup

Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AceMiiSenpai
Bacchus
Level 120
God Stats
0W - 1L
1,246 SR
Queue Stats
84W - 62L
1,466 Elo+
Solo
Scylla
Scylla
semihlinie
Scylla
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 51L
1,356 Elo+
Solo
Team Averages
Level 85
1,415 SR
1,441 Elo+

VS

Team Averages
Level 96
1,651 SR
1,434 Elo+
Heimdallr
Heimdallr
NEGROPATASUCIA
Heimdallr
Level 65
God Stats
15W - 6L
1,500 SR
Queue Stats
137W - 124L
1,561 Elo+
Solo
Cabrakan
Cabrakan
NOPCODE
Cabrakan
Level 99
God Stats
4W - 2L
1,523 SR
Queue Stats
299W - 235L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
The Flash180
Kukulkan
Level 125
God Stats
18W - 10L
1,930 SR
Queue Stats
401W - 353L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
18 / 7 / 3
19,676
757
31,911
28,086
12,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
AceMiiSenpai
Bacchus
17
5 / 7 / 14
18,022
693
20,610
29,925
45,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
semihlinie
Scylla
8
1 / 4 / 2
12,790
492
2,803
4,367
1,585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NEGROPATASUCIA
Heimdallr
15
1 / 9 / 8
15,613
601
14,746
21,409
7,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
NOPCODE
Cabrakan
18
11 / 8 / 6
19,929
767
22,636
28,930
37,046
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
The Flash180
Kukulkan
18
6 / 7 / 8
17,963
691
12,949
21,087
7,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
24
Kills
18
18
Deaths
24
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
18
7
3
2.79
L
Bacchus
AceMiiSenpai
Bacchus
5
7
14
1.71
W
Heimdallr
NEGROPATASUCIA
Heimdallr
1
9
8
0.56
W
Cabrakan
NOPCODE
Cabrakan
11
8
6
1.75
W
Kukulkan
The Flash180
Kukulkan
6
7
8
1.43
L
Scylla
semihlinie
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,324
Damage
50,331
62,378
Taken
71,426
59,462
Mitigated
52,237
14,831
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
31,911
13,637
1,316
8,438
28,086
12,451
2,386
15,844
12,242
0
116,240
L
Bacchus
AceMiiSenpai
Bacchus
20,610
2,114
1,146
3,636
29,925
45,426
380
16,878
13,047
43,705
0
W
Heimdallr
NEGROPATASUCIA
Heimdallr
14,746
3,802
0
1,992
21,409
7,525
2,357
7,395
14,014
0
83,688
W
Cabrakan
NOPCODE
Cabrakan
22,636
1,813
0
3,230
28,930
37,046
547
8,006
20,924
73,167
0
W
Kukulkan
The Flash180
Kukulkan
12,949
1,822
0
3,755
21,087
7,666
486
8,500
12,587
88,081
0
L
Scylla
semihlinie
Scylla
2,803
461
0
295
4,367
1,585
50
3,029
1,338
20,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,488
Gold Earned
53,505
208
Minions Killed
297
0
Camps Cleared
0
1,244,050
Distance Traveled
1,205,752
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
19,676
757
142
5
0
507,217
0
L
Bacchus
18,022
693
29
1
0
638,012
6
W
Heimdallr
15,613
601
103
4
0
376,438
5
W
Cabrakan
19,929
767
73
3
0
407,216
4
W
Kukulkan
17,963
691
121
5
0
422,098
2
L
Scylla
12,790
492
37
1
0
98,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role