Player Matchup

Hera
Hera
JuanJoSM
Hera
Level 117
God Stats
3W - 4L
1,787 SR
Queue Stats
18W - 17L
1,485 Elo+
Solo
Ymir
Ymir
Swansburg
Ymir
Level 84
God Stats
284W - 236L
1,616 SR
Queue Stats
434W - 389L
1,560 Elo+
Solo
Ra
Ra
boekenwurm707
Ra
Level 109
God Stats
1W - 3L
1,396 SR
Queue Stats
29W - 38L
1,531 Elo+
Solo
Team Averages
Level 103
1,600 SR
1,525 Elo+

VS

Team Averages
Level 48
1,687 SR
1,581 Elo+
Ra
Ra
BadLittleImp
Ra
Level 8
God Stats
1W - 2L
1,833 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Sobek
Sobek
Trakner2
Sobek
Level 117
God Stats
1W - 3L
1,727 SR
Queue Stats
83W - 84L
1,455 Elo+
Solo
Fenrir
Fenrir
omark
Fenrir
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
125W - 86L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
5 / 4 / 12
11,521
720
14,244
9,506
3,162
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
14
9 / 2 / 8
12,444
778
13,270
20,096
16,507
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 3 / 10
11,633
727
13,087
13,003
5,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
9,166
573
7,861
11,724
5,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Trakner2
Sobek
12
3 / 5 / 5
10,919
682
8,519
20,559
30,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
omark
Fenrir
12
6 / 8 / 1
10,916
682
11,166
16,050
7,840
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
9
9
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Hera
5
4
12
2.75
W
Ymir
9
2
8
6.5
L
Sobek
Trakner2
Sobek
3
5
5
1.1
W
7
3
10
4
L
Fenrir
omark
Fenrir
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,601
Damage
27,546
42,605
Taken
48,333
24,920
Mitigated
42,967
16,844
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,861
865
705
445
11,724
5,099
333
10,628
1,096
40,885
0
W
Hera
14,244
3,020
0
1,002
9,506
3,162
1,031
2,466
7,040
51,303
0
W
Ymir
13,270
2,265
1,760
6,614
20,096
16,507
561
7,850
12,246
50,327
0
L
Sobek
Trakner2
Sobek
8,519
1,115
0
3,455
20,559
30,028
0
15,991
4,568
23,927
0
W
13,087
1,427
2,614
4,854
13,003
5,251
599
6,624
6,379
35,238
0
L
Fenrir
omark
Fenrir
11,166
2,490
0
1,551
16,050
7,840
998
14,012
2,038
0
23,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
31,001
174
Minions Killed
124
0
Camps Cleared
0
849,617
Distance Traveled
794,937
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,166
573
74
5
0
226,305
0
W
Hera
11,521
720
62
4
0
271,130
6
W
Ymir
12,444
778
59
4
0
285,348
6
L
Sobek
10,919
682
17
1
0
286,623
5
W
Ra
11,633
727
53
3
0
293,139
5
L
Fenrir
10,916
682
33
2
0
282,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role