Player Matchup

Osiris
Osiris
Gold III
BioSwick
Osiris
Gold III
Level 140
God Stats
5W - 1L
1,750 SR
Queue Stats
35W - 25L
1,743 MMR
Solo
Da Ji
Da Ji
Platinum II
EastHullHammer
Da Ji
Platinum II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 278L
1,766 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Liberi Vivite
Sylvanus
Silver IV
Level 140
God Stats
4W - 6L
1,810 SR
Queue Stats
16W - 17L
1,692 MMR
Solo
Medusa
Medusa
Platinum IV
Nure--Jin
Medusa
Platinum IV
Level 147
God Stats
3W - 1L
1,747 SR
Queue Stats
202W - 215L
1,706 MMR
Solo
Janus
Janus
Platinum V
YoImSoGoodBro
Janus
Platinum V
Level 65
God Stats
13W - 6L
1,500 SR
Queue Stats
177W - 150L
1,772 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,661 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,660 SR
1,736 MMR
Khepri
Khepri
Platinum IV
Alfze
Khepri
Platinum IV
Level 147
God Stats
4W - 4L
1,570 SR
Queue Stats
295W - 269L
1,677 MMR
Solo
Izanami
Izanami
Gold III
AlisonDiasx
Izanami
Gold III
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,729 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Aquilest574
Sun Wukong
Platinum IV
Level 124
God Stats
90W - 73L
1,639 SR
Queue Stats
145W - 152L
1,763 MMR
Solo
Ravana
Ravana
Gold V
Math__NERD
Ravana
Gold V
Level 159
God Stats
5W - 11L
2,020 SR
Queue Stats
128W - 118L
1,746 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Triky_PR
Kukulkan
Platinum IV
Level 156
God Stats
29W - 38L
1,573 SR
Queue Stats
280W - 301L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BioSwick
Osiris
20
14 / 5 / 8
22,813
634
34,083
44,536
57,799
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
12 / 5 / 9
21,572
599
27,650
29,233
15,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Liberi Vivite
Sylvanus
20
1 / 7 / 18
17,893
497
11,136
33,452
45,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Nure--Jin
Medusa
20
7 / 10 / 13
20,502
570
25,496
28,413
12,196
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 11
21,220
589
30,513
22,136
8,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
BastetHeimdallrOdinThorPersephone

VS

Bans
EsetSkadiKumbhakarnaJing WeiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alfze
Khepri
20
7 / 3 / 10
15,957
443
9,808
24,696
35,317
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
AlisonDiasx
Izanami
20
4 / 10 / 6
17,471
485
17,563
26,541
10,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Aquilest574
Sun Wukong
20
6 / 8 / 9
18,126
504
25,858
42,169
53,253
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Math__NERD
Ravana
20
7 / 12 / 8
20,252
563
27,696
29,493
18,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Triky_PR
Kukulkan
20
6 / 6 / 11
18,410
511
27,254
19,418
13,012
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
74
39
Kills
30
30
Deaths
39
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alfze
Khepri
7
3
10
4
L
Izanami
AlisonDiasx
Izanami
4
10
6
0.7
L
Sun Wukong
Aquilest574
Sun Wukong
6
8
9
1.31
W
Osiris
BioSwick
Osiris
14
5
8
3.6
W
12
5
9
3.3
W
Sylvanus
Liberi Vivite
Sylvanus
1
7
18
1.43
L
Ravana
Math__NERD
Ravana
7
12
8
0.92
W
Medusa
Nure--Jin
Medusa
7
10
13
1.35
L
Kukulkan
Triky_PR
Kukulkan
6
6
11
1.92
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,878
Damage
108,179
157,770
Taken
142,317
139,706
Mitigated
131,210
56,507
Healing
30,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alfze
Khepri
9,808
992
0
3,944
24,696
35,317
500
8,519
16,177
41,095
0
L
Izanami
AlisonDiasx
Izanami
17,563
10,074
0
2,707
26,541
10,820
0
8,434
18,107
0
149,049
L
Sun Wukong
Aquilest574
Sun Wukong
25,858
5,254
0
17,217
42,169
53,253
548
8,466
33,703
0
121,807
W
Osiris
BioSwick
Osiris
34,083
18,618
0
22,039
44,536
57,799
5,747
10,460
34,076
0
178,244
W
27,650
7,977
0
6,324
29,233
15,135
2,721
9,366
19,867
0
180,981
W
Sylvanus
Liberi Vivite
Sylvanus
11,136
1,768
8,920
10,014
33,452
45,623
1,038
11,735
21,717
40,392
0
L
Ravana
Math__NERD
Ravana
27,696
9,428
0
3,352
29,493
18,808
1,297
8,947
20,546
0
192,239
W
Medusa
Nure--Jin
Medusa
25,496
16,221
0
6,225
28,413
12,196
4,006
986
27,427
0
169,601
L
Kukulkan
Triky_PR
Kukulkan
27,254
1,598
0
2,802
19,418
13,012
504
8,351
11,067
146,639
0
W
30,513
1,832
0
2,985
22,136
8,953
1,504
6,774
15,362
191,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,000
Gold Earned
90,216
944
Minions Killed
984
0
Camps Cleared
0
3,212,305
Distance Traveled
3,161,179
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
15,957
443
65
2
0
701,004
8
L
Izanami
17,471
485
238
7
0
585,832
0
L
Sun Wukong
18,126
504
191
5
0
627,647
1
W
Osiris
22,813
634
213
6
0
603,287
2
W
Da Ji
21,572
599
201
6
0
679,382
7
W
Sylvanus
17,893
497
46
1
0
585,651
10
L
Ravana
20,252
563
245
7
0
610,560
11
W
Medusa
20,502
570
221
6
0
580,582
1
L
Kukulkan
18,410
511
245
7
0
636,136
15
W
Janus
21,220
589
263
7
0
763,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role