Player Matchup

Poseidon
Poseidon
DampSquid21
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,623 Elo+
Party 1
Heimdallr
Heimdallr
Lil_Steamhands
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,623 Elo+
Party 1
Hercules
Hercules
Wilson121
Hercules
Level 27
God Stats
1W - 1L
1,778 SR
Queue Stats
5W - 3L
1,668 Elo+
Party 1
Team Averages
Level 28
1,593 SR
1,638 Elo+

VS

Team Averages
Level 33
1,494 SR
1,286 Elo+
Kukulkan
Kukulkan
Bockwurst-buby
Kukulkan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,408 Elo+
Solo
Fenrir
Fenrir
CheekeM0nkee
Fenrir
Level 8
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 8L
947 Elo+
Solo
Bacchus
Bacchus
MarC2100
Bacchus
Level 62
God Stats
10W - 5L
1,694 SR
Queue Stats
74W - 80L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DampSquid21
Poseidon
14
4 / 3 / 7
12,845
676
14,718
15,319
5,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Lil_Steamhands
Heimdallr
15
11 / 5 / 3
13,611
716
20,557
14,393
5,628
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Wilson121
Hercules
13
1 / 0 / 11
12,533
660
6,740
19,319
11,045
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 4 / 4
12,990
684
19,117
10,919
4,252
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
5
0 / 10 / 1
9,054
477
2,362
10,737
6,144
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
MarC2100
Bacchus
14
5 / 3 / 3
13,273
699
13,587
29,256
29,381
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
8
8
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
4
4
1.25
L
Fenrir
0
10
1
0.05
W
Poseidon
DampSquid21
Poseidon
4
3
7
2.5
W
Heimdallr
Lil_Steamhands
Heimdallr
11
5
3
2.5
L
Bacchus
MarC2100
Bacchus
5
3
3
2.17
W
Hercules
Wilson121
Hercules
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
35,066
49,031
Taken
50,912
22,058
Mitigated
39,777
12,425
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
19,117
1,089
219
549
10,919
4,252
215
5,284
5,635
79,078
0
L
Fenrir
2,362
628
0
330
10,737
6,144
0
1,508
9,229
0
7,841
W
Poseidon
DampSquid21
Poseidon
14,718
1,567
0
902
15,319
5,385
0
11,055
4,264
71,778
0
W
Heimdallr
Lil_Steamhands
Heimdallr
20,557
10,852
0
3,543
14,393
5,628
1,950
10,436
3,957
0
66,084
L
Bacchus
MarC2100
Bacchus
13,587
893
1,153
8,166
29,256
29,381
0
7,926
21,330
26,532
0
W
Hercules
Wilson121
Hercules
6,740
2,325
489
7,491
19,319
11,045
441
11,807
7,512
0
23,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
35,317
217
Minions Killed
177
0
Camps Cleared
0
1,099,348
Distance Traveled
973,422
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,990
684
147
8
0
326,599
0
L
Fenrir
9,054
477
11
1
0
186,454
2
W
Poseidon
12,845
676
112
6
0
367,302
0
W
Heimdallr
13,611
716
78
4
0
345,989
3
L
Bacchus
13,273
699
19
1
0
460,369
8
W
Hercules
12,533
660
27
1
0
386,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role