Player Matchup

Hel
Hel
AlEsHkA2309
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 1
The Morrigan
The Morrigan
Atmosferothka
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,405 Elo+
Party 3
Yemoja
Yemoja
MiSHka1339
Yemoja
Level 14
God Stats
1W - 3L
1,295 SR
Queue Stats
2W - 3L
1,269 Elo+
Party 1
Cerberus
Cerberus
SAKRAFT
Cerberus
Level 29
God Stats
4W - 8L
1,351 SR
Queue Stats
73W - 70L
1,360 Elo+
Party 3
Fenrir
Fenrir
writed
Fenrir
Level 6
God Stats
4W - 6L
1,368 SR
Queue Stats
8W - 12L
1,440 Elo+
Party 3
Team Averages
Level 13
1,403 SR
1,421 Elo+

VS

Team Averages
Level 18
1,507 SR
1,436 Elo+
Cernunnos
Cernunnos
AKARAKUM
Cernunnos
Level 11
God Stats
38W - 29L
1,080 SR
Queue Stats
106W - 114L
1,295 Elo+
Solo
Artemis
Artemis
CptMalfunction
Artemis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 48L
1,500 Elo+
Party 2
Persephone
Persephone
OerKomplikaasje
Persephone
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 160L
1,536 Elo+
Party 2
Da Ji
Da Ji
StealPanda
Da Ji
Level 29
God Stats
9W - 6L
1,740 SR
Queue Stats
316W - 377L
1,447 Elo+
Party 2
Yemoja
Yemoja
lemonallex
Yemoja
Level 16
God Stats
4W - 0L
1,713 SR
Queue Stats
13W - 7L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
12,324
948
14,115
16,218
10,390
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Atmosferothka
The Morrigan
19
2 / 12 / 10
12,461
959
15,560
25,268
10,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MiSHka1339
Yemoja
19
0 / 4 / 13
12,295
946
5,549
19,763
16,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
SAKRAFT
Cerberus
18
3 / 11 / 10
12,404
954
16,309
32,513
22,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
writed
Fenrir
18
9 / 13 / 4
14,141
1,088
20,017
29,122
13,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AKARAKUM
Cernunnos
20
12 / 1 / 22
14,993
1,153
29,755
10,154
4,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 8 / 19
16,469
1,267
38,091
21,674
7,075
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
OerKomplikaasje
Persephone
20
2 / 3 / 29
13,274
1,021
15,759
12,687
4,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
20
8 / 3 / 22
14,079
1,083
17,003
13,871
5,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
lemonallex
Yemoja
20
4 / 3 / 31
14,746
1,134
13,847
19,257
19,651
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
166
18
Kills
43
43
Deaths
18
43
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AKARAKUM
Cernunnos
12
1
22
23
L
4
3
6
2.33
L
The Morrigan
Atmosferothka
The Morrigan
2
12
10
0.58
W
17
8
19
3.31
L
Yemoja
MiSHka1339
Yemoja
0
4
13
1.63
W
Persephone
OerKomplikaasje
Persephone
2
3
29
5.5
L
Cerberus
SAKRAFT
Cerberus
3
11
10
0.73
W
Da Ji
8
3
22
6.33
W
Yemoja
lemonallex
Yemoja
4
3
31
6.5
L
Fenrir
writed
Fenrir
9
13
4
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,550
Damage
114,455
122,884
Taken
77,643
73,380
Mitigated
40,768
30,768
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AKARAKUM
Cernunnos
29,755
11,292
0
173
10,154
4,083
0
5,738
4,416
0
55,638
L
14,115
2,853
11,708
6,021
16,218
10,390
0
6,502
9,716
40,774
0
L
The Morrigan
Atmosferothka
The Morrigan
15,560
2,303
287
77
25,268
10,353
0
6,851
18,414
34,685
2,085
W
38,091
30,155
0
4,689
21,674
7,075
0
12,559
9,115
0
65,722
L
Yemoja
MiSHka1339
Yemoja
5,549
1,561
6,480
2,266
19,763
16,521
0
6,709
13,054
26,476
0
W
Persephone
OerKomplikaasje
Persephone
15,759
2,660
0
914
12,687
4,453
0
8,994
3,693
37,899
0
L
Cerberus
SAKRAFT
Cerberus
16,309
679
467
3,004
32,513
22,957
0
5,279
27,234
41,940
335
W
Da Ji
17,003
5,388
0
987
13,871
5,506
0
11,197
2,674
0
32,332
W
Yemoja
lemonallex
Yemoja
13,847
1,491
2,097
522
19,257
19,651
0
11,774
7,483
47,521
0
L
Fenrir
writed
Fenrir
20,017
4,905
0
458
29,122
13,159
0
4,262
24,860
0
29,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,625
Gold Earned
73,561
239
Minions Killed
266
2
Camps Cleared
8
1,171,010
Distance Traveled
1,159,265
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,993
1,153
37
3
0
227,968
0
L
Hel
12,324
948
63
5
0
207,765
3
L
The Morrigan
12,461
959
45
3
1
231,164
0
W
Artemis
16,469
1,267
67
5
3
187,978
0
L
Yemoja
12,295
946
49
4
0
207,154
1
W
Persephone
13,274
1,021
55
4
2
222,450
0
L
Cerberus
12,404
954
67
5
0
237,858
0
W
Da Ji
14,079
1,083
38
3
3
259,114
0
W
Yemoja
14,746
1,134
69
5
0
261,755
1
L
Fenrir
14,141
1,088
15
1
1
287,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role