Player Matchup

Merlin
Merlin
Enpowered
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
PatPatPattyCake
Hou Yi
Level 26
God Stats
3W - 6L
1,534 SR
Queue Stats
7W - 15L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
lVEMO IS RIPPIN
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,453 Elo+
Party 1
Team Averages
Level 37
1,511 SR
1,453 Elo+

VS

Team Averages
Level 59
1,475 SR
1,482 Elo+
Thor
Thor
 
Thor
Level 8
God Stats
1W - 3L
1,455 SR
Queue Stats
3W - 7L
1,296 Elo+
Solo
Kukulkan
Kukulkan
SmokiestMeerkat
Kukulkan
Level 28
God Stats
4W - 3L
1,469 SR
Queue Stats
64W - 71L
1,375 Elo+
Party 2
Chaac
Chaac
U suk low
Chaac
Level 141
God Stats
7W - 0L
1,500 SR
Queue Stats
35W - 26L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Enpowered
Merlin
12
5 / 7 / 3
10,890
605
16,749
10,633
3,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 7 / 1
9,542
530
5,984
13,997
4,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 9 / 3
9,041
502
4,181
16,398
18,370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 4 / 9
10,768
598
5,090
9,378
4,121
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
3 / 4 / 11
11,510
639
11,947
9,738
3,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
U suk low
Chaac
16
18 / 0 / 5
14,421
801
19,342
20,414
16,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
23
23
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
4
9
1.63
L
Merlin
Enpowered
Merlin
5
7
3
0.93
L
2
7
1
0.36
W
Kukulkan
3
4
11
2.13
W
Chaac
U suk low
Chaac
18
0
5
20.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
36,379
41,028
Taken
39,530
26,326
Mitigated
23,407
2,824
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,090
2,087
0
343
9,378
4,121
228
5,719
3,659
0
13,249
L
Merlin
Enpowered
Merlin
16,749
1,337
126
1,607
10,633
3,319
0
2,831
7,802
45,956
0
L
5,984
2,501
0
976
13,997
4,637
0
4,653
9,344
0
22,001
W
Kukulkan
11,947
392
0
3,332
9,738
3,222
530
6,677
3,061
42,365
0
W
Chaac
U suk low
Chaac
19,342
5,054
0
14,191
20,414
16,064
676
8,851
11,563
0
81,159
L
4,181
1,752
0
115
16,398
18,370
0
4,511
11,887
8,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
36,699
114
Minions Killed
199
0
Camps Cleared
0
846,162
Distance Traveled
936,651
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,768
598
14
1
0
262,424
6
L
Merlin
10,890
605
64
4
0
287,809
3
L
Hou Yi
9,542
530
37
2
0
284,578
0
W
Kukulkan
11,510
639
73
4
0
329,151
0
W
Chaac
14,421
801
112
6
0
345,076
8
L
Kuzenbo
9,041
502
13
1
0
273,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role