Player Matchup

Neith
Neith
MoneyBling35
Neith
Level 28
God Stats
1W - 1L
1,635 SR
Queue Stats
24W - 22L
1,277 Elo+
Party 1
Erlang Shen
Erlang Shen
Ron-Boogie02
Erlang Shen
Level 25
God Stats
1W - 0L
1,236 SR
Queue Stats
14W - 9L
1,389 Elo+
Party 1
Pele
Pele
The_Feedaa12
Pele
Level 29
God Stats
19W - 15L
1,407 SR
Queue Stats
24W - 27L
1,286 Elo+
Party 1
Team Averages
Level 27
1,426 SR
1,317 Elo+

VS

Team Averages
Level 15
1,436 SR
1,248 Elo+
Hades
Hades
Goblin_Driver
Hades
Level 14
God Stats
2W - 7L
1,242 SR
Queue Stats
13W - 26L
1,146 Elo+
Party 2
Arachne
Arachne
MakinItHail14
Arachne
Level 5
God Stats
1W - 3L
1,513 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 2
Bellona
Bellona
WryAcrobat
Bellona
Level 27
God Stats
3W - 5L
1,552 SR
Queue Stats
32W - 31L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
12,122
673
13,569
8,247
2,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Ron-Boogie02
Erlang Shen
14
6 / 2 / 9
12,623
701
12,384
14,656
14,397
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 1 / 5
12,418
690
10,020
10,198
2,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
9,800
544
4,462
12,102
9,417
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
10
0 / 6 / 3
10,069
559
1,554
13,238
3,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WryAcrobat
Bellona
13
5 / 6 / 0
11,320
629
16,354
20,382
14,839
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
5
5
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Arachne
0
6
3
0.25
W
5
2
4
3.5
W
Erlang Shen
Ron-Boogie02
Erlang Shen
6
2
9
5.25
W
7
1
5
9.5
L
Bellona
WryAcrobat
Bellona
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
22,370
33,101
Taken
45,722
19,469
Mitigated
28,211
12,836
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,462
1,202
304
442
12,102
9,417
0
45
12,057
25,616
0
L
Arachne
1,554
1,474
0
2,869
13,238
3,955
0
132
13,106
0
29,036
W
13,569
5,387
877
2,770
8,247
2,562
958
695
7,552
0
62,505
W
Erlang Shen
Ron-Boogie02
Erlang Shen
12,384
6,243
219
4,510
14,656
14,397
455
2,357
12,299
0
54,809
W
10,020
2,986
513
3,947
10,198
2,510
696
2,063
8,135
0
29,314
L
Bellona
WryAcrobat
Bellona
16,354
6,119
0
695
20,382
14,839
0
0
20,382
0
43,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
31,189
208
Minions Killed
141
0
Camps Cleared
0
991,936
Distance Traveled
782,893
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,800
544
30
2
0
202,987
1
L
Arachne
10,069
559
51
3
0
284,107
0
W
Neith
12,122
673
93
5
0
306,634
4
W
Erlang Shen
12,623
701
72
4
0
342,198
4
W
Pele
12,418
690
43
2
0
343,104
1
L
Bellona
11,320
629
60
3
0
295,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role