Player Matchup

Chaac
Chaac
Gold V
Seegmeister
Chaac
Gold V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,500 SR
1,500 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,594 SR
1,685 MMR
Erlang Shen
Erlang Shen
Platinum IV
VDubHut
Erlang Shen
Platinum IV
Level 105
God Stats
21W - 19L
1,594 SR
Queue Stats
33W - 31L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
10,163
726
12,242
15,498
19,526
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
Ah Muzen CabHe BoUllrPoseidonSkadi

VS

Bans
KukulkanCamazotzHeimdallrKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
VDubHut
Erlang Shen
16
2 / 1 / 0
10,899
779
13,676
16,229
10,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Erlang Shen
VDubHut
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,242
Damage
13,676
15,498
Taken
16,229
19,526
Mitigated
10,701
7,344
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,242
4,875
0
7,344
15,498
19,526
0
0
15,498
0
58,826
W
Erlang Shen
VDubHut
Erlang Shen
13,676
10,041
0
9,750
16,229
10,701
294
93
16,136
0
76,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,163
Gold Earned
10,899
120
Minions Killed
141
0
Camps Cleared
0
265,347
Distance Traveled
262,447
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,163
726
120
9
0
265,347
4
W
Erlang Shen
10,899
779
141
10
0
262,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role