Player Matchup

Jing Wei
Jing Wei
restartyh
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,696 Elo+
Party 2
Artemis
Artemis
tonyying
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,696 Elo+
Party 2
Kuzenbo
Kuzenbo
炎灬痕灬心
Kuzenbo
Level 8
God Stats
8W - 13L
1,496 SR
Queue Stats
41W - 76L
1,328 Elo+
Party 3
Kumbhakarna
Kumbhakarna
知白守黑
Kumbhakarna
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 192L
1,348 Elo+
Party 3
Bacchus
Bacchus
被杀之神
Bacchus
Level 44
God Stats
1W - 3L
1,301 SR
Queue Stats
248W - 316L
1,350 Elo+
Party 3
Team Averages
Level 26
1,459 SR
1,484 Elo+

VS

Team Averages
Level 53
1,535 SR
1,548 Elo+
Da Ji
Da Ji
 
Da Ji
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Fy2c
Horus
Level 28
God Stats
46W - 35L
1,556 SR
Queue Stats
69W - 65L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zhaoyining
Kumbhakarna
Level 69
God Stats
12W - 8L
1,316 SR
Queue Stats
46W - 45L
1,470 Elo+
Party 1
Zeus
Zeus
洛基丶小丑
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,574 Elo+
Party 1
Izanami
Izanami
笑牵四傻斩五猪
Izanami
Level 43
God Stats
115W - 42L
1,801 SR
Queue Stats
121W - 49L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
restartyh
Jing Wei
17
6 / 10 / 2
11,367
1,033
15,086
17,452
7,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
tonyying
Artemis
16
3 / 11 / 6
10,291
936
8,794
17,460
7,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 7 / 5
9,372
852
6,033
24,992
26,052
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
知白守黑
Kumbhakarna
17
2 / 4 / 10
10,673
970
6,724
16,965
19,476
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
被杀之神
Bacchus
16
1 / 5 / 8
10,252
932
9,024
16,554
21,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

113

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
2 / 8 / 19
10,996
1,000
6,280
13,283
7,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
Fy2c
Horus
18
8 / 2 / 17
12,074
1,098
8,050
10,617
5,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Zhaoyining
Kumbhakarna
17
0 / 0 / 11
9,743
886
1,907
3,440
4,837
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 1 / 17
14,259
1,296
43,429
9,484
4,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
14 / 1 / 14
13,977
1,271
27,073
13,133
5,981
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
12
Kills
37
37
Deaths
12
31
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
8
19
1.44
W
Horus
Fy2c
Horus
8
2
17
8.25
W
Kumbhakarna
Zhaoyining
Kumbhakarna
0
0
11
5.5
L
Jing Wei
restartyh
Jing Wei
6
10
2
0.7
L
Artemis
tonyying
Artemis
3
11
6
0.55
W
13
1
17
21.5
L
0
7
5
0.36
L
Kumbhakarna
知白守黑
Kumbhakarna
2
4
10
1.75
W
14
1
14
21
L
Bacchus
被杀之神
Bacchus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,661
Damage
86,739
93,423
Taken
49,957
81,908
Mitigated
28,416
891
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,280
2,336
0
330
13,283
7,548
0
4,856
8,427
0
17,396
W
Horus
Fy2c
Horus
8,050
4,319
1,963
2,090
10,617
5,935
0
4,247
6,370
0
19,381
W
Kumbhakarna
Zhaoyining
Kumbhakarna
1,907
58
0
0
3,440
4,837
0
1,136
2,304
3,347
0
L
Jing Wei
restartyh
Jing Wei
15,086
9,406
0
55
17,452
7,034
0
7,698
9,754
0
35,897
L
Artemis
tonyying
Artemis
8,794
6,203
0
836
17,460
7,503
0
5,522
11,938
0
28,143
W
43,429
6,911
199
3,043
9,484
4,115
0
5,409
4,075
82,251
0
L
6,033
925
0
0
24,992
26,052
0
13,238
11,754
14,585
0
L
Kumbhakarna
知白守黑
Kumbhakarna
6,724
277
0
0
16,965
19,476
0
10,266
6,699
20,740
0
W
27,073
22,050
0
5,244
13,133
5,981
0
5,753
7,380
0
59,485
L
Bacchus
被杀之神
Bacchus
9,024
365
0
0
16,554
21,843
0
8,612
7,942
30,308
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
61,049
179
Minions Killed
216
3
Camps Cleared
13
918,047
Distance Traveled
750,604
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,996
1,000
10
1
4
155,441
4
W
Horus
12,074
1,098
28
3
1
204,501
1
W
Kumbhakarna
9,743
886
1
0
1
46,749
0
L
Jing Wei
11,367
1,033
53
5
0
191,502
0
L
Artemis
10,291
936
45
4
2
148,270
0
W
Zeus
14,259
1,296
102
9
3
183,461
2
L
Kuzenbo
9,372
852
14
1
0
168,522
0
L
Kumbhakarna
10,673
970
19
2
0
209,360
0
W
Izanami
13,977
1,271
75
7
4
160,452
1
L
Bacchus
10,252
932
48
4
1
200,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role