Player Matchup

Zeus
Zeus
DarkLariat
Zeus
Level 74
God Stats
5W - 2L
1,749 SR
Queue Stats
16W - 14L
1,703 Elo+
Party 2
Heimdallr
Heimdallr
Zyntri
Heimdallr
Level 135
God Stats
20W - 20L
1,669 SR
Queue Stats
130W - 126L
1,630 Elo+
Party 2
Achilles
Achilles
x DeSoLaTiioNz
Achilles
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Team Averages
Level 112
1,639 SR
1,611 Elo+

VS

Team Averages
Level 113
1,453 SR
1,531 Elo+
Jormungandr
Jormungandr
Blavikin
Jormungandr
Level 118
God Stats
1W - 2L
1,399 SR
Queue Stats
94W - 100L
1,519 Elo+
Party 1
Olorun
Olorun
Dickess
Olorun
Level 107
God Stats
4W - 8L
1,395 SR
Queue Stats
69W - 81L
1,502 Elo+
Party 1
Neith
Neith
Pro_DRIFT_CYKA
Neith
Level 113
God Stats
24W - 22L
1,567 SR
Queue Stats
64W - 54L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
10,440
653
9,372
7,291
2,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Zyntri
Heimdallr
15
10 / 1 / 6
12,175
761
13,516
11,223
4,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
13
4 / 0 / 12
10,891
681
9,253
9,826
12,942
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blavikin
Jormungandr
10
1 / 6 / 1
9,197
575
5,855
15,378
9,480
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Dickess
Olorun
11
3 / 5 / 1
9,833
615
5,171
11,708
3,939
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 7 / 3
9,203
575
7,385
12,029
4,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
4
4
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blavikin
Jormungandr
1
6
1
0.25
W
4
3
4
2
L
Olorun
Dickess
Olorun
3
5
1
0.7
L
0
7
3
0.21
W
Heimdallr
Zyntri
Heimdallr
10
1
6
13
W
Achilles
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
18,411
28,340
Taken
39,115
19,384
Mitigated
17,449
10,426
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blavikin
Jormungandr
5,855
1,200
0
1,185
15,378
9,480
117
3,462
11,916
26,265
0
W
9,372
616
0
2,180
7,291
2,019
120
2,521
4,770
33,284
0
L
Olorun
Dickess
Olorun
5,171
1,291
874
3,068
11,708
3,939
217
2,887
8,821
39,397
0
L
7,385
2,673
0
4,003
12,029
4,030
498
3,063
8,965
0
36,801
W
Heimdallr
Zyntri
Heimdallr
13,516
4,489
0
2,762
11,223
4,423
2,551
3,891
7,332
0
69,722
W
Achilles
9,253
3,465
320
5,164
9,826
12,942
644
4,666
5,160
0
19,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
28,233
176
Minions Killed
184
0
Camps Cleared
0
879,681
Distance Traveled
850,329
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,197
575
51
3
0
248,885
2
W
Zeus
10,440
653
41
3
0
250,099
5
L
Olorun
9,833
615
71
4
0
321,762
5
L
Neith
9,203
575
62
4
0
279,682
7
W
Heimdallr
12,175
761
112
7
0
311,326
4
W
Achilles
10,891
681
23
1
0
318,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role