Player Matchup

Thor
Thor
Platinum I
EMK Di Carrera
Thor
Platinum I
Level 146
God Stats
0W - 1L
1,508 SR
Queue Stats
14W - 13L
2,248 MMR
Party 1
Hera
Hera
Platinum II
FNI Cristalize
Hera
Platinum II
Level 109
God Stats
1W - 1L
1,532 SR
Queue Stats
22W - 14L
2,064 MMR
Party 1
Achilles
Achilles
Platinum III
ICasko
Achilles
Platinum III
Level 128
God Stats
0W - 1L
1,364 SR
Queue Stats
15W - 13L
2,147 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,468 SR
2,153 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,753 SR
2,087 MMR
Merlin
Merlin
Diamond III
IBansky z
Merlin
Diamond III
Level 149
God Stats
3W - 3L
1,696 SR
Queue Stats
94W - 55L
2,369 MMR
Party 2
Chaac
Chaac
Platinum I
KRATOS SHINIGAM
Chaac
Platinum I
Level 129
God Stats
6W - 7L
1,595 SR
Queue Stats
50W - 36L
1,886 MMR
Party 2
Khepri
Khepri
Diamond IV
xX Omarsh DK xX
Khepri
Diamond IV
Level 156
God Stats
1W - 0L
1,970 SR
Queue Stats
85W - 56L
2,006 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 3
13,429
639
17,553
21,781
12,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 6 / 6
13,967
665
19,894
15,340
5,269
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ICasko
Achilles
13
0 / 6 / 7
11,802
562
11,517
23,501
30,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
BacchusOdinKumbhakarnaBastetYemoja

VS

Bans
HeimdallrHou YiKukulkanCu ChulainnVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IBansky z
Merlin
17
13 / 6 / 6
15,511
739
26,599
15,183
5,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 4 / 11
13,661
651
14,485
19,046
24,982
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 18
14,944
712
10,153
23,024
25,209
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
21
21
Deaths
13
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
L
6
6
6
1.5
W
Merlin
IBansky z
Merlin
13
6
6
2.67
L
Achilles
ICasko
Achilles
0
6
7
0.58
W
6
4
11
2.88
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,964
Damage
51,237
60,622
Taken
57,253
48,322
Mitigated
55,842
9,476
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,553
6,771
0
469
21,781
12,131
0
13,689
8,092
0
44,432
L
19,894
4,802
0
3,503
15,340
5,269
0
8,545
6,795
68,031
0
W
Merlin
IBansky z
Merlin
26,599
1,539
0
3,479
15,183
5,651
1,687
3,369
11,814
91,397
0
L
Achilles
ICasko
Achilles
11,517
3,227
0
5,504
23,501
30,922
0
14,539
8,962
0
52,879
W
14,485
2,833
1,267
8,451
19,046
24,982
370
8,949
10,097
0
56,839
W
10,153
867
243
5,344
23,024
25,209
667
7,803
15,221
29,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
44,116
223
Minions Killed
219
0
Camps Cleared
0
1,058,096
Distance Traveled
1,122,975
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,429
639
51
2
0
328,955
0
L
Hera
13,967
665
117
6
0
360,880
3
W
Merlin
15,511
739
116
6
0
350,170
1
L
Achilles
11,802
562
55
3
0
368,261
6
W
Chaac
13,661
651
87
4
0
402,460
4
W
Khepri
14,944
712
16
1
0
370,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role