Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MushroomStar342
Nemesis
Level 158
God Stats
22W - 34L
1,500 SR
Queue Stats
889W - 886L
1,605 Elo+
Party 1
Cupid
Cupid
STyrannosaurus
Cupid
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 100L
1,512 Elo+
Solo
Scylla
Scylla
UnForgottenSins
Scylla
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
227W - 218L
1,627 Elo+
Party 1
Fenrir
Fenrir
VOCrenegade
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,599 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,569 Elo+

VS

Team Averages
Level 125
1,528 SR
1,727 Elo+
Fenrir
Fenrir
DoMoAssassin925
Fenrir
Level 126
God Stats
5W - 6L
1,303 SR
Queue Stats
347W - 336L
1,615 Elo+
Solo
Chiron
Chiron
Hoffsome
Chiron
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 48L
1,857 Elo+
Party 2
Hun Batz
Hun Batz
The22Hammer
Hun Batz
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 53L
1,857 Elo+
Party 2
Discordia
Discordia
eliheser
Discordia
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
262W - 290L
1,628 Elo+
Solo
Nox
Nox
zavala2898
Nox
Level 108
God Stats
2W - 0L
1,838 SR
Queue Stats
70W - 70L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 9 / 4
7,211
555
3,103
16,158
9,288
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 5 / 3
8,932
687
6,069
12,575
5,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 7 / 3
8,479
652
10,875
14,373
5,899
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
2 / 7 / 5
9,809
755
15,010
12,771
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
3 / 9 / 3
8,908
685
5,940
17,504
14,760
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 18
10,804
831
9,235
15,818
12,367
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Hoffsome
Chiron
17
11 / 2 / 14
11,155
858
12,052
13,288
6,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
The22Hammer
Hun Batz
17
7 / 2 / 27
10,900
838
11,467
15,559
16,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
eliheser
Discordia
18
3 / 1 / 26
10,569
813
22,074
9,220
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 1 / 22
10,968
844
12,428
7,518
3,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
144
7
Kills
37
37
Deaths
7
18
Assists
107
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
4
0.22
W
8
1
18
17
W
Chiron
Hoffsome
Chiron
11
2
14
9
L
1
5
3
0.5
L
1
7
3
0.36
W
Hun Batz
The22Hammer
Hun Batz
7
2
27
10.25
L
2
7
5
0.64
L
Fenrir
3
9
3
0.5
W
Discordia
eliheser
Discordia
3
1
26
16
W
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
67,256
73,381
Taken
61,403
40,631
Mitigated
42,947
15,176
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,103
1,038
843
549
16,158
9,288
0
6,810
9,348
0
5,090
W
9,235
1,084
2,208
3,246
15,818
12,367
856
3,573
12,245
0
13,876
W
Chiron
Hoffsome
Chiron
12,052
5,948
3,563
4,007
13,288
6,319
3,323
4,049
9,118
0
35,905
L
6,069
840
0
1,547
12,575
5,763
0
4,990
7,585
0
13,491
L
10,875
3,157
2,142
3,526
14,373
5,899
0
8,169
6,204
0
30,701
W
Hun Batz
The22Hammer
Hun Batz
11,467
2,034
1,382
1,249
15,559
16,081
289
3,510
12,049
0
17,574
L
15,010
377
347
2,930
12,771
4,921
0
6,887
5,884
30,945
0
L
Fenrir
5,940
1,223
1,676
1,616
17,504
14,760
0
7,646
9,858
0
8,913
W
Discordia
eliheser
Discordia
22,074
1,398
2,444
1,424
9,220
4,283
1,104
1,764
7,456
38,082
0
W
12,428
719
3,228
1,236
7,518
3,897
721
2,114
5,404
30,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,339
Gold Earned
54,396
103
Minions Killed
147
0
Camps Cleared
0
1,000,247
Distance Traveled
1,203,107
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,211
555
3
0
0
163,640
0
W
Fenrir
10,804
831
8
1
0
232,943
0
W
Chiron
11,155
858
46
4
0
221,533
2
L
Nemesis
8,932
687
24
2
0
220,825
1
L
Cupid
8,479
652
44
3
0
206,065
1
W
Hun Batz
10,900
838
17
1
0
276,479
2
L
Scylla
9,809
755
21
2
0
185,533
1
L
Fenrir
8,908
685
11
1
0
224,184
0
W
Discordia
10,569
813
28
2
0
232,722
5
W
Nox
10,968
844
48
4
0
239,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role