Player Matchup

Bacchus
Bacchus
Chrxmee
Bacchus
Level 25
God Stats
45W - 25L
1,482 SR
Queue Stats
114W - 86L
1,379 Elo+
Party 2
Cupid
Cupid
SaleableCloth59
Cupid
Level 29
God Stats
1W - 4L
1,423 SR
Queue Stats
166W - 142L
1,633 Elo+
Party 2
Merlin
Merlin
kell90
Merlin
Level 48
God Stats
13W - 5L
1,441 SR
Queue Stats
268W - 202L
1,643 Elo+
Party 2
Team Averages
Level 34
1,449 SR
1,552 Elo+

VS

Team Averages
Level 40
1,548 SR
1,415 Elo+
Tyr
Tyr
KakashiKohai
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,485 Elo+
Party 1
Bacchus
Bacchus
Red Ded Fred
Bacchus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 13L
1,275 Elo+
Solo
Chiron
Chiron
SuicidalHealer
Chiron
Level 65
God Stats
1W - 3L
1,644 SR
Queue Stats
72W - 69L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chrxmee
Bacchus
14
1 / 5 / 8
13,651
569
7,755
24,101
33,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 3
14,146
589
18,897
18,309
8,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
kell90
Merlin
17
8 / 5 / 5
16,205
675
32,378
19,527
8,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 10
14,279
595
12,041
24,966
25,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Red Ded Fred
Bacchus
14
7 / 2 / 6
15,358
640
15,334
24,527
34,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 4 / 9
15,250
635
21,831
24,003
9,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
13
Kills
15
15
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chrxmee
Bacchus
1
5
8
1
L
3
7
10
1.14
L
Bacchus
Red Ded Fred
Bacchus
7
2
6
5
W
4
5
3
1.1
L
5
4
9
2.38
W
Merlin
kell90
Merlin
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,030
Damage
49,206
61,937
Taken
73,496
50,551
Mitigated
69,246
16,311
Healing
24,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chrxmee
Bacchus
7,755
1,008
0
2,076
24,101
33,218
296
4,988
19,113
18,514
0
L
12,041
2,426
0
1,912
24,966
25,023
551
12,899
12,067
47
41,534
L
Bacchus
Red Ded Fred
Bacchus
15,334
383
1,397
5,254
24,527
34,760
68
13,638
10,889
35,194
0
W
18,897
8,915
2,300
7,987
18,309
8,564
2,005
5,612
12,697
0
56,440
L
21,831
7,499
2,859
12,802
24,003
9,463
959
13,661
10,342
0
91,974
W
Merlin
kell90
Merlin
32,378
2,173
1,578
2,370
19,527
8,769
555
5,220
14,307
121,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,002
Gold Earned
44,887
264
Minions Killed
221
0
Camps Cleared
0
1,331,792
Distance Traveled
1,263,953
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,651
569
15
1
0
482,335
5
L
Tyr
14,279
595
56
2
0
385,124
1
L
Bacchus
15,358
640
25
1
0
461,557
3
W
Cupid
14,146
589
77
3
0
427,637
1
L
Chiron
15,250
635
140
6
0
417,272
4
W
Merlin
16,205
675
172
7
0
421,820
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role