Player Matchup

Heimdallr
Heimdallr
BigHern09
Heimdallr
Level 98
God Stats
6W - 13L
1,513 SR
Queue Stats
34W - 29L
1,480 Elo+
Party 2
Khepri
Khepri
KoRn Kid 2413
Khepri
Level 139
God Stats
21W - 16L
1,626 SR
Queue Stats
128W - 124L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
luva22dallas89a
Baron Samedi
Level 66
God Stats
8W - 10L
1,396 SR
Queue Stats
67W - 61L
1,486 Elo+
Party 2
Team Averages
Level 101
1,512 SR
1,478 Elo+

VS

Team Averages
Level 87
1,564 SR
1,419 Elo+
Fenrir
Fenrir
Vermont x
Fenrir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
adrise213
Baron Samedi
Level 75
God Stats
5W - 7L
1,573 SR
Queue Stats
31W - 37L
1,418 Elo+
Party 1
Yemoja
Yemoja
pete407
Yemoja
Level 45
God Stats
5W - 2L
1,617 SR
Queue Stats
45W - 38L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigHern09
Heimdallr
17
10 / 7 / 4
16,565
663
24,455
21,232
9,115
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 6 / 11
16,422
657
8,426
24,939
35,247
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
luva22dallas89a
Baron Samedi
16
5 / 10 / 8
16,150
646
15,852
19,609
9,942
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Vermont x
Fenrir
18
15 / 6 / 3
18,211
728
21,587
23,929
9,829
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
adrise213
Baron Samedi
17
6 / 6 / 9
16,474
659
18,813
15,299
6,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
pete407
Yemoja
16
2 / 7 / 14
16,616
665
13,511
25,549
25,657
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
19
Kills
23
23
Deaths
19
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigHern09
Heimdallr
10
7
4
1.71
L
4
6
11
1.58
W
Fenrir
Vermont x
Fenrir
15
6
3
2.75
W
Baron Samedi
adrise213
Baron Samedi
6
6
9
1.75
L
Baron Samedi
luva22dallas89a
Baron Samedi
5
10
8
0.9
W
Yemoja
pete407
Yemoja
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,733
Damage
53,911
65,780
Taken
64,777
54,304
Mitigated
41,861
15,592
Healing
22,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigHern09
Heimdallr
24,455
13,456
867
4,118
21,232
9,115
2,290
9,142
12,090
0
98,768
L
8,426
968
1,379
2,769
24,939
35,247
451
13,401
11,538
29,552
0
W
Fenrir
Vermont x
Fenrir
21,587
5,648
0
8,492
23,929
9,829
1,171
8,247
15,682
0
75,320
W
Baron Samedi
adrise213
Baron Samedi
18,813
1,593
3,913
4,799
15,299
6,375
704
6,168
9,131
90,114
0
L
Baron Samedi
luva22dallas89a
Baron Samedi
15,852
505
2,845
3,614
19,609
9,942
969
9,944
9,665
54,276
0
W
Yemoja
pete407
Yemoja
13,511
1,488
1,403
4,349
25,549
25,657
769
10,168
15,381
59,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,137
Gold Earned
51,301
224
Minions Killed
273
0
Camps Cleared
0
1,138,228
Distance Traveled
1,367,442
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,565
663
112
4
0
380,201
6
L
Khepri
16,422
657
25
1
0
416,580
0
W
Fenrir
18,211
728
80
3
0
498,984
0
W
Baron Samedi
16,474
659
122
5
0
420,942
3
L
Baron Samedi
16,150
646
87
3
0
341,447
0
W
Yemoja
16,616
665
71
3
0
447,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role