Player Matchup

Hercules
Hercules
DisjointSkate33
Hercules
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 21L
1,653 Elo+
Party 2
Bakasura
Bakasura
Eye of Horus 59
Bakasura
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,394 Elo+
Party 2
Hel
Hel
Whos Shadows
Hel
Level 84
God Stats
6W - 6L
1,510 SR
Queue Stats
73W - 59L
1,636 Elo+
Party 2
Team Averages
Level 93
1,503 SR
1,561 Elo+

VS

Team Averages
Level 98
1,519 SR
1,569 Elo+
Ah Puch
Ah Puch
FupaRaider44
Ah Puch
Level 122
God Stats
5W - 0L
1,753 SR
Queue Stats
90W - 93L
1,707 Elo+
Party 1
Artemis
Artemis
LSMG_2Cupz1Bump
Artemis
Level 131
God Stats
3W - 1L
1,305 SR
Queue Stats
141W - 138L
1,586 Elo+
Solo
Chaac
Chaac
StankFupa
Chaac
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 2 / 2
7,096
591
2,975
13,031
5,526
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
9
2 / 3 / 2
8,187
682
3,542
9,462
2,723
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 5 / 2
8,408
701
5,746
9,432
2,664
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FupaRaider44
Ah Puch
11
2 / 0 / 6
8,779
732
9,827
3,459
1,006
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
7 / 3 / 3
9,551
796
10,764
7,987
2,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
StankFupa
Chaac
9
1 / 1 / 7
8,146
679
3,472
6,683
5,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
2
0.5
L
Bakasura
2
3
2
1
W
Ah Puch
FupaRaider44
Ah Puch
2
0
6
5
W
7
3
3
2.83
W
Chaac
StankFupa
Chaac
1
1
7
4.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,263
Damage
24,063
31,925
Taken
18,129
10,913
Mitigated
8,744
11,670
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,975
584
729
2,163
13,031
5,526
0
5,089
7,942
0
11,659
L
Bakasura
3,542
2,211
0
2,213
9,462
2,723
30
2,068
7,394
0
19,869
W
Ah Puch
FupaRaider44
Ah Puch
9,827
76
0
2,011
3,459
1,006
869
531
2,768
44,066
0
W
10,764
6,058
0
1,517
7,987
2,713
1,466
3,063
4,521
0
35,623
W
Chaac
StankFupa
Chaac
3,472
897
352
3,827
6,683
5,025
488
2,485
4,151
0
9,200
L
5,746
178
2,790
3,775
9,432
2,664
0
2,815
6,617
37,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,691
Gold Earned
26,476
142
Minions Killed
135
0
Camps Cleared
0
697,186
Distance Traveled
682,159
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,096
591
25
2
0
249,005
3
L
Bakasura
8,187
682
40
3
0
229,084
3
W
Ah Puch
8,779
732
73
6
0
228,554
4
W
Artemis
9,551
796
54
5
0
212,609
1
W
Chaac
8,146
679
8
1
0
240,996
4
L
Hel
8,408
701
77
6
0
219,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role