Player Matchup

Hercules
Hercules
Gold I
ChildproofNinja
Hercules
Gold I
Level 105
God Stats
46W - 34L
1,654 SR
Queue Stats
136W - 110L
1,501 MMR
Party 1
Odin
Odin
Gold III
Pale Banshee
Odin
Gold III
Level 99
God Stats
19W - 11L
1,745 SR
Queue Stats
122W - 113L
1,448 MMR
Party 1
Hera
Hera
Platinum IV
Runewolf13
Hera
Platinum IV
Level 120
God Stats
10W - 5L
1,823 SR
Queue Stats
113W - 93L
1,712 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,741 SR
1,554 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,702 SR
1,512 MMR
Sobek
Sobek
Silver IV
Fear The Bold
Sobek
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,620 MMR
Party 2
Hou Yi
Hou Yi
Silver II
Mlp Soul reaper
Hou Yi
Silver II
Level 138
God Stats
4W - 2L
1,777 SR
Queue Stats
17W - 13L
1,567 MMR
Party 2
Merlin
Merlin
Silver IV
Young Bleach69
Merlin
Silver IV
Level 123
God Stats
3W - 2L
1,828 SR
Queue Stats
29W - 17L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 4 / 13
15,230
609
14,557
28,095
30,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 4 / 15
14,857
594
8,407
24,139
24,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
15 / 2 / 6
17,752
710
24,897
15,248
6,534
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ChaacBastetPersephoneHeimdallrYemoja

VS

Bans
KukulkanPoseidonZeusScyllaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 5
15,622
625
8,264
21,945
31,337
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
3 / 7 / 4
14,365
575
15,831
19,648
7,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 5 / 6
15,135
605
18,350
15,556
5,586
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
21
Kills
9
10
Deaths
21
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
4
13
2.63
L
3
9
5
0.61
L
3
7
4
0.71
W
2
4
15
2.38
W
15
2
6
9
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,861
Damage
42,445
67,482
Taken
57,149
60,902
Mitigated
43,965
29,000
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
14,557
4,444
1,936
12,186
28,095
30,352
2,051
13,896
14,199
1,652
43,023
L
8,264
627
0
2,385
21,945
31,337
0
10,520
11,425
24,880
0
L
15,831
6,942
0
4,148
19,648
7,042
1,883
9,857
9,791
0
85,390
W
8,407
1,579
1,588
8,441
24,139
24,016
1,041
6,252
17,887
2,948
48,021
W
24,897
5,747
0
4,849
15,248
6,534
1,421
7,236
8,012
108,255
0
L
18,350
632
0
2,877
15,556
5,586
1,554
6,135
9,421
87,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
45,122
252
Minions Killed
263
0
Camps Cleared
0
1,397,689
Distance Traveled
1,330,710
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,230
609
40
2
0
468,784
3
L
Sobek
15,622
625
24
1
0
437,237
3
L
Hou Yi
14,365
575
136
5
0
446,108
2
W
Odin
14,857
594
58
2
0
472,022
5
W
Hera
17,752
710
154
6
0
456,883
7
L
Merlin
15,135
605
103
4
0
447,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role