Player Matchup

Chang'e
Chang'e
Creb Guard
Chang'e
Level 28
God Stats
4W - 3L
1,220 SR
Queue Stats
87W - 79L
1,167 Elo+
Party 2
Heimdallr
Heimdallr
SPICY NINJA 381
Heimdallr
Level 29
God Stats
1W - 4L
1,225 SR
Queue Stats
73W - 60L
1,340 Elo+
Party 2
Kali
Kali
key Twinkie
Kali
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 61L
1,632 Elo+
Party 2
Team Averages
Level 40
1,315 SR
1,380 Elo+

VS

Team Averages
Level 26
1,558 SR
1,410 Elo+
Sun Wukong
Sun Wukong
CallumCD7
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Mr Pov
Scylla
Level 44
God Stats
3W - 3L
1,625 SR
Queue Stats
9W - 16L
1,353 Elo+
Party 1
Fenrir
Fenrir
SushiSamurai22
Fenrir
Level 28
God Stats
9W - 7L
1,547 SR
Queue Stats
68W - 48L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Creb Guard
Chang'e
12
1 / 8 / 5
12,087
549
3,370
15,654
4,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SPICY NINJA 381
Heimdallr
15
3 / 3 / 7
14,310
650
13,738
16,498
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 2 / 4
16,798
764
10,417
18,318
7,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallumCD7
Sun Wukong
6
1 / 3 / 0
10,173
462
1,203
3,315
1,207
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mr Pov
Scylla
17
7 / 4 / 2
14,163
644
13,525
10,424
2,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 5 / 6
13,806
628
20,877
19,538
10,095
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
13
13
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CallumCD7
Sun Wukong
1
3
0
0.33
W
Chang'e
Creb Guard
Chang'e
1
8
5
0.44
L
Scylla
Mr Pov
Scylla
7
4
2
2
W
Heimdallr
SPICY NINJA 381
Heimdallr
3
3
7
2.17
L
5
5
6
1.6
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,525
Damage
35,605
50,470
Taken
33,277
16,791
Mitigated
14,221
15,975
Healing
2,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CallumCD7
Sun Wukong
1,203
244
0
0
3,315
1,207
0
468
2,847
0
5,819
W
Chang'e
Creb Guard
Chang'e
3,370
605
724
2,771
15,654
4,089
231
5,574
10,080
29,408
0
L
Scylla
Mr Pov
Scylla
13,525
135
0
750
10,424
2,919
898
378
10,046
72,021
0
W
Heimdallr
SPICY NINJA 381
Heimdallr
13,738
3,809
0
3,907
16,498
5,438
556
4,836
11,662
0
70,575
L
20,877
4,883
0
1,902
19,538
10,095
600
2,550
16,988
0
49,291
W
10,417
5,894
0
8,573
18,318
7,264
1,650
3,897
14,421
0
75,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
38,142
259
Minions Killed
185
0
Camps Cleared
0
1,116,404
Distance Traveled
861,910
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,173
462
12
1
0
127,756
0
W
Chang'e
12,087
549
49
2
0
345,643
6
L
Scylla
14,163
644
128
6
0
332,479
4
W
Heimdallr
14,310
650
116
5
0
370,828
2
L
Fenrir
13,806
628
45
2
0
401,675
4
W
Kali
16,798
764
94
4
0
399,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role