Player Matchup

Fenrir
Fenrir
CarlosChiken
Fenrir
Level 28
God Stats
4W - 7L
1,327 SR
Queue Stats
71W - 82L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
Veladora23
Kukulkan
Level 8
God Stats
24W - 27L
1,537 SR
Queue Stats
33W - 47L
1,285 Elo+
Party 2
Ymir
Ymir
emilio577
Ymir
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 57L
1,439 Elo+
Party 2
Team Averages
Level 34
1,454 SR
1,329 Elo+

VS

Team Averages
Level 68
1,512 SR
1,289 Elo+
Bacchus
Bacchus
AesopRa
Bacchus
Level 28
God Stats
5W - 7L
1,750 SR
Queue Stats
74W - 85L
1,363 Elo+
Party 1
Xbalanque
Xbalanque
KemenexYT
Xbalanque
Level 24
God Stats
26W - 28L
1,286 SR
Queue Stats
45W - 67L
1,143 Elo+
Solo
He Bo
He Bo
Neomoses
He Bo
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 36L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 7 / 2
16,933
605
21,053
27,723
12,022
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Veladora23
Kukulkan
17
5 / 5 / 2
16,371
585
19,964
16,057
7,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
15
0 / 2 / 9
16,542
591
12,219
22,642
24,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AesopRa
Bacchus
15
5 / 1 / 5
15,898
568
9,717
29,698
42,636
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
KemenexYT
Xbalanque
16
3 / 6 / 5
15,977
571
11,609
20,020
6,586
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Neomoses
He Bo
18
6 / 5 / 6
16,999
607
30,856
18,925
5,213
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
12
Kills
14
14
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AesopRa
Bacchus
5
1
5
7.5
L
Fenrir
7
7
2
1.14
W
Xbalanque
KemenexYT
Xbalanque
3
6
5
0.92
W
He Bo
Neomoses
He Bo
6
5
6
1.8
L
Kukulkan
Veladora23
Kukulkan
5
5
2
1.2
L
Ymir
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,236
Damage
52,182
66,422
Taken
68,643
43,646
Mitigated
54,435
15,661
Healing
17,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AesopRa
Bacchus
9,717
312
0
5,324
29,698
42,636
408
16,625
13,073
18,109
0
L
Fenrir
21,053
5,285
0
10,022
27,723
12,022
0
16,027
11,696
0
72,722
W
Xbalanque
KemenexYT
Xbalanque
11,609
7,155
0
4,374
20,020
6,586
414
9,133
10,887
0
90,039
W
He Bo
Neomoses
He Bo
30,856
896
0
7,834
18,925
5,213
1,346
7,037
11,888
102,673
0
L
Kukulkan
Veladora23
Kukulkan
19,964
2,419
0
2,330
16,057
7,075
1,062
12,537
3,520
87,025
0
L
Ymir
12,219
1,620
0
3,309
22,642
24,549
616
12,108
10,534
58,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
48,874
306
Minions Killed
267
0
Camps Cleared
0
1,351,981
Distance Traveled
1,416,891
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,898
568
10
0
0
463,411
3
L
Fenrir
16,933
605
82
3
0
476,258
6
W
Xbalanque
15,977
571
112
4
0
485,237
3
W
He Bo
16,999
607
145
5
0
468,243
14
L
Kukulkan
16,371
585
132
5
0
473,429
5
L
Ymir
16,542
591
92
3
0
402,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role