Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Julianotapa092
Odin
Level 126
God Stats
1W - 3L
1,749 SR
Queue Stats
78W - 64L
1,285 Elo+
Party 2
Raijin
Raijin
Kj McNasTy93
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
josielallanja
Loki
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 112L
1,259 Elo+
Party 2
Camazotz
Camazotz
windmarques
Camazotz
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 141L
1,257 Elo+
Party 2
Team Averages
Level 110
1,550 SR
1,360 Elo+

VS

Team Averages
Level 111
1,498 SR
1,394 Elo+
Athena
Athena
AngelGuardian_Zr
Athena
Level 89
God Stats
4W - 0L
1,716 SR
Queue Stats
191W - 181L
1,300 Elo+
Solo
Apollo
Apollo
CockneyWolf
Apollo
Level 121
God Stats
6W - 12L
1,367 SR
Queue Stats
290W - 307L
1,399 Elo+
Solo
Janus
Janus
Qc elvis Qc
Janus
Level 129
God Stats
3W - 7L
1,408 SR
Queue Stats
252W - 238L
1,466 Elo+
Party 1
Chiron
Chiron
STEF2MUCH QC
Chiron
Level 109
God Stats
15W - 2L
1,500 SR
Queue Stats
343W - 343L
1,333 Elo+
Party 1
Ne Zha
Ne Zha
x503xSmokeItUp
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 108L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 5 / 6
10,102
673
14,138
15,990
7,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 11
10,303
687
19,490
22,692
20,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
18
4 / 6 / 7
10,184
679
20,056
16,489
6,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 11
10,782
719
7,776
10,057
6,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
windmarques
Camazotz
16
4 / 7 / 9
10,558
704
11,596
17,278
6,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 23
10,824
722
9,176
18,308
22,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
18
6 / 3 / 15
11,012
734
12,051
17,720
10,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 5 / 12
12,645
843
21,988
14,516
7,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
17
4 / 5 / 19
10,872
725
16,094
16,004
8,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 4 / 16
10,435
696
14,245
20,925
12,219
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
113
18
Kills
28
28
Deaths
18
44
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
6
1.4
W
2
1
23
13.5
W
Apollo
6
3
15
4.5
L
3
5
11
1.7
L
Raijin
4
6
7
1.25
W
12
5
12
3.6
W
Chiron
4
5
19
2.7
L
3
5
11
1.7
L
Camazotz
windmarques
Camazotz
4
7
9
1.21
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,056
Damage
73,554
82,506
Taken
87,473
47,710
Mitigated
59,810
34,839
Healing
33,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
14,138
9,934
2,614
4,802
15,990
7,174
0
7,158
8,832
0
16,537
W
9,176
2,947
2,454
2,078
18,308
22,037
258
5,602
12,706
22,185
0
W
Apollo
12,051
8,496
2,114
3,275
17,720
10,202
2,557
4,438
13,282
0
39,248
L
19,490
2,648
2,604
9,659
22,692
20,730
0
6,150
16,542
604
30,102
L
Raijin
20,056
2,078
1,408
4,244
16,489
6,336
765
6,423
10,066
36,470
0
W
21,988
2,598
2,459
2,823
14,516
7,009
378
1,728
12,788
44,583
0
W
Chiron
16,094
9,053
3,591
3,948
16,004
8,343
1,327
3,875
12,099
0
31,523
L
7,776
1,630
1,599
667
10,057
6,473
375
4,813
5,244
0
27,829
L
Camazotz
windmarques
Camazotz
11,596
1,888
1,660
5,582
17,278
6,997
470
6,620
10,658
0
17,077
W
14,245
4,074
3,735
6,976
20,925
12,219
861
4,937
15,988
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,929
Gold Earned
55,788
121
Minions Killed
196
0
Camps Cleared
0
1,251,164
Distance Traveled
1,287,485
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,102
673
9
1
0
264,008
1
W
Athena
10,824
722
27
2
0
275,345
0
W
Apollo
11,012
734
57
4
0
229,665
0
L
Odin
10,303
687
25
2
0
275,816
1
L
Raijin
10,184
679
32
2
0
214,628
5
W
Janus
12,645
843
57
4
0
263,493
0
W
Chiron
10,872
725
41
3
0
236,768
1
L
Loki
10,782
719
40
3
0
266,471
0
L
Camazotz
10,558
704
15
1
0
230,241
1
W
Ne Zha
10,435
696
14
1
0
282,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role