Player Matchup

Ne Zha
Ne Zha
BlackCloverLily
Ne Zha
Level 33
God Stats
0W - 1L
1,263 SR
Queue Stats
103W - 94L
1,252 Elo+
Party 1
Chang'e
Chang'e
Mamicucumber939
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Shinosenpaii
Achilles
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ThatOneMikusaki
Jing Wei
Level 64
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
halforcpaladin
Sobek
Level 49
God Stats
1W - 3L
1,454 SR
Queue Stats
7W - 21L
1,288 Elo+
Party 1
Team Averages
Level 31
1,428 SR
1,408 Elo+

VS

Team Averages
Level 30
1,523 SR
1,453 Elo+
Arachne
Arachne
CowboyAssisin10
Arachne
Level 76
God Stats
42W - 33L
1,500 SR
Queue Stats
269W - 245L
1,500 Elo+
Party 2
King Arthur
King Arthur
Porker367
King Arthur
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 67L
1,500 Elo+
Party 2
Cerberus
Cerberus
RobWolf483
Cerberus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Apollo
Apollo
SeaBro Thor
Apollo
Level 15
God Stats
9W - 4L
1,529 SR
Queue Stats
40W - 36L
1,261 Elo+
Solo
Thor
Thor
shadowcrawler169
Thor
Level 26
God Stats
1W - 1L
1,587 SR
Queue Stats
16W - 14L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,470
467
4,229
14,318
3,986
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 0
7,332
458
6,061
9,305
2,161
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Shinosenpaii
Achilles
13
4 / 5 / 2
7,807
488
8,099
12,561
11,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
13
7 / 5 / 2
7,785
487
11,775
11,968
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 3 / 7
8,291
518
7,041
15,828
13,187
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 2 / 3
11,164
698
22,145
16,887
6,232
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Porker367
King Arthur
12
0 / 2 / 2
7,579
474
4,204
8,191
6,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
RobWolf483
Cerberus
11
1 / 8 / 6
7,226
452
6,868
15,941
10,185
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
13
3 / 4 / 4
7,948
497
7,657
9,722
3,126
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 4
8,207
513
5,434
10,860
4,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
20
Kills
26
27
Deaths
20
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
19
2
3
10.25
L
3
6
0
0.5
W
King Arthur
Porker367
King Arthur
0
2
2
0.5
W
Cerberus
RobWolf483
Cerberus
1
8
6
0.5
W
Apollo
3
4
4
1.25
L
Achilles
Shinosenpaii
Achilles
4
5
2
1
L
Jing Wei
7
5
2
1.6
L
4
3
7
2.5
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,205
Damage
46,308
63,980
Taken
61,601
34,785
Mitigated
30,549
17,481
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,229
1,672
159
3,559
14,318
3,986
638
64
14,254
0
39,816
W
22,145
18,739
255
10,194
16,887
6,232
529
2,034
14,853
0
63,274
L
6,061
1,081
330
2,194
9,305
2,161
21
0
9,305
28,794
0
W
King Arthur
Porker367
King Arthur
4,204
920
0
2,191
8,191
6,894
354
0
8,191
0
33,538
W
Cerberus
RobWolf483
Cerberus
6,868
887
0
2,596
15,941
10,185
207
3,153
12,788
31,282
0
W
Apollo
7,657
4,414
0
4,574
9,722
3,126
1,160
3,593
6,129
0
33,359
L
Achilles
Shinosenpaii
Achilles
8,099
3,611
0
1,489
12,561
11,964
68
0
12,561
0
31,728
L
Jing Wei
11,775
8,839
628
2,263
11,968
3,487
462
3,845
8,123
0
46,443
L
7,041
1,198
584
6,275
15,828
13,187
222
2,959
12,869
35,181
0
W
5,434
1,712
0
1,130
10,860
4,112
2,096
4,322
6,538
0
41,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
42,124
298
Minions Killed
369
0
Camps Cleared
0
1,365,099
Distance Traveled
1,401,742
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,470
467
70
4
0
276,096
2
W
Arachne
11,164
698
89
6
0
323,173
0
L
Chang'e
7,332
458
42
3
0
245,218
0
W
King Arthur
7,579
474
60
4
0
307,633
0
W
Cerberus
7,226
452
94
6
0
230,169
1
W
Apollo
7,948
497
58
4
0
243,772
0
L
Achilles
7,807
488
60
4
0
275,242
4
L
Jing Wei
7,785
487
68
4
0
278,979
0
L
Sobek
8,291
518
58
4
0
289,564
3
W
Thor
8,207
513
68
4
0
296,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role