Player Matchup

Medusa
Medusa
Midwest Thang
Medusa
Level 6
God Stats
24W - 30L
1,096 SR
Queue Stats
31W - 47L
973 Elo+
Party 1
Ra
Ra
Naden101
Ra
Level 28
God Stats
8W - 12L
1,285 SR
Queue Stats
213W - 202L
1,108 Elo+
Solo
Thoth
Thoth
QAQ of KaoTiK
Thoth
Level 21
God Stats
9W - 21L
1,610 SR
Queue Stats
128W - 127L
1,260 Elo+
Solo
Susano
Susano
crierqui
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,082 Elo+
Solo
Thanatos
Thanatos
ratbasher666
Thanatos
Level 10
God Stats
0W - 2L
1,227 SR
Queue Stats
111W - 97L
974 Elo+
Party 1
Team Averages
Level 18
1,343 SR
1,079 Elo+

VS

Team Averages
Level 24
1,348 SR
1,159 Elo+
Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
28W - 25L
1,367 SR
Queue Stats
114W - 112L
1,270 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
7W - 6L
1,350 SR
Queue Stats
27W - 35L
1,165 Elo+
Solo
Artemis
Artemis
IonForb
Artemis
Level 28
God Stats
2W - 5L
1,154 SR
Queue Stats
3W - 6L
897 Elo+
Solo
Nike
Nike
NANDO XAVIER480
Nike
Level 26
God Stats
27W - 26L
1,229 SR
Queue Stats
81W - 76L
1,170 Elo+
Party 2
Neith
Neith
XTDarkAngelTX
Neith
Level 24
God Stats
40W - 30L
1,642 SR
Queue Stats
113W - 102L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 5
10,999
846
6,681
18,880
8,299
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 5 / 13
14,307
1,101
10,883
18,402
10,258
20
1 / 5 / 13
12,992
999
10,270
14,010
10,623
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
crierqui
Susano
20
13 / 11 / 5
16,430
1,264
31,234
27,940
12,705
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
ratbasher666
Thanatos
17
2 / 17 / 4
11,327
871
7,439
23,105
13,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
13 / 3 / 21
15,093
1,161
22,988
15,711
5,793
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
 
Da Ji
19
5 / 9 / 18
13,110
1,008
7,051
16,579
6,052
Artemis
IonForb
Artemis
20
19 / 3 / 15
15,698
1,208
32,191
13,305
4,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 5 / 17
15,168
1,167
19,197
18,631
8,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 0 / 29
13,727
1,056
13,736
10,553
7,806
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
149
20
Kills
49
49
Deaths
20
40
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
3
21
7.83
W
Da Ji
 
Da Ji
5
9
18
1.56
W
Artemis
IonForb
Artemis
19
3
15
8.83
L
0
11
5
0.23
W
10
5
17
3.7
L
4
5
13
2.1
L
1
5
13
1.5
W
2
0
29
16.5
L
Susano
crierqui
Susano
13
11
5
1.41
L
Thanatos
ratbasher666
Thanatos
2
17
4
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,507
Damage
95,163
102,337
Taken
74,779
55,090
Mitigated
32,657
10,958
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
22,988
11,991
0
1,615
15,711
5,793
0
3,926
11,785
0
30,840
W
Da Ji
 
Da Ji
7,051
1,024
0
0
16,579
6,052
0
5,463
11,116
0
21,739
W
Artemis
IonForb
Artemis
32,191
17,637
491
1,056
13,305
4,864
0
3,978
9,327
0
48,791
L
6,681
3,873
0
546
18,880
8,299
0
0
18,880
0
21,238
W
19,197
8,029
0
0
18,631
8,142
0
4,314
14,317
0
51,981
L
10,883
1,225
523
2,998
18,402
10,258
0
0
18,402
47,331
0
L
10,270
2,121
1,173
1,875
14,010
10,623
0
0
14,010
27,158
0
W
13,736
6,895
1,988
1,962
10,553
7,806
0
3,472
6,911
0
36,738
L
Susano
crierqui
Susano
31,234
8,329
0
1,118
27,940
12,705
0
0
27,940
0
58,001
L
Thanatos
ratbasher666
Thanatos
7,439
2,851
0
2,725
23,105
13,205
0
0
23,105
0
15,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,055
Gold Earned
72,796
204
Minions Killed
218
1
Camps Cleared
1
1,005,440
Distance Traveled
1,086,307
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,093
1,161
16
1
1
284,055
1
W
Da Ji
13,110
1,008
27
2
0
156,984
0
W
Artemis
15,698
1,208
47
4
0
156,418
0
L
Medusa
10,999
846
20
2
0
154,887
4
W
Nike
15,168
1,167
80
6
0
260,082
4
L
Ra
14,307
1,101
82
6
0
216,776
4
L
Thoth
12,992
999
26
2
1
206,448
5
W
Neith
13,727
1,056
48
4
0
228,768
0
L
Susano
16,430
1,264
49
4
0
261,936
0
L
Thanatos
11,327
871
27
2
0
165,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role