Player Matchup

Persephone
Persephone
BARBOLCENTIPIDE
Persephone
Level 21
God Stats
18W - 20L
1,500 SR
Queue Stats
33W - 39L
1,202 Elo+
Solo
Medusa
Medusa
Benjiheher
Medusa
Level 26
God Stats
3W - 1L
1,626 SR
Queue Stats
60W - 58L
1,304 Elo+
Party 1
King Arthur
King Arthur
WarmHeher
King Arthur
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 47L
1,304 Elo+
Party 1
Team Averages
Level 24
1,542 SR
1,270 Elo+

VS

Team Averages
Level 37
1,446 SR
1,253 Elo+
Heimdallr
Heimdallr
Astranawt
Heimdallr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 35L
1,128 Elo+
Party 2
Cerberus
Cerberus
NatureMoccs
Cerberus
Level 58
God Stats
20W - 16L
1,584 SR
Queue Stats
33W - 42L
1,454 Elo+
Party 2
Nemesis
Nemesis
majetolo
Nemesis
Level 24
God Stats
0W - 5L
1,254 SR
Queue Stats
9W - 17L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BARBOLCENTIPIDE
Persephone
13
1 / 5 / 10
12,002
632
16,126
10,830
2,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
Benjiheher
Medusa
15
13 / 4 / 4
14,180
746
21,596
14,536
5,147
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
WarmHeher
King Arthur
13
3 / 4 / 10
12,473
656
6,970
17,097
15,201
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astranawt
Heimdallr
13
1 / 5 / 7
11,053
582
10,047
14,818
6,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
NatureMoccs
Cerberus
14
8 / 8 / 2
12,882
678
13,073
25,583
29,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
majetolo
Nemesis
14
3 / 4 / 6
12,226
643
6,541
17,265
7,581
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
17
Kills
12
13
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Astranawt
Heimdallr
1
5
7
0.9
W
Persephone
BARBOLCENTIPIDE
Persephone
1
5
10
1.2
W
Medusa
Benjiheher
Medusa
13
4
4
3.75
L
Cerberus
NatureMoccs
Cerberus
8
8
2
1.13
W
King Arthur
WarmHeher
King Arthur
3
4
10
2
L
Nemesis
majetolo
Nemesis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,692
Damage
29,661
42,463
Taken
57,666
22,813
Mitigated
43,130
14,057
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Astranawt
Heimdallr
10,047
6,735
0
4,795
14,818
6,491
0
4,644
10,174
0
50,810
W
Persephone
BARBOLCENTIPIDE
Persephone
16,126
1,626
0
2,212
10,830
2,465
579
6,754
4,076
45,794
0
W
Medusa
Benjiheher
Medusa
21,596
13,319
0
6,778
14,536
5,147
2,340
2,764
11,772
0
73,617
L
Cerberus
NatureMoccs
Cerberus
13,073
321
0
5,674
25,583
29,058
0
6,886
18,697
47,879
0
W
King Arthur
WarmHeher
King Arthur
6,970
721
0
5,067
17,097
15,201
0
3,615
13,482
0
35,683
L
Nemesis
majetolo
Nemesis
6,541
2,085
0
2,513
17,265
7,581
0
5,213
12,052
0
25,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
36,161
211
Minions Killed
195
0
Camps Cleared
0
1,093,831
Distance Traveled
1,004,833
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,053
582
67
4
0
279,365
0
W
Persephone
12,002
632
62
3
0
338,809
6
W
Medusa
14,180
746
101
5
0
332,097
2
L
Cerberus
12,882
678
97
5
0
329,393
4
W
King Arthur
12,473
656
48
3
0
422,925
4
L
Nemesis
12,226
643
31
2
0
396,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role