Player Matchup

Bellona
Bellona
Cain3346
Bellona
Level 37
God Stats
3W - 11L
1,274 SR
Queue Stats
57W - 64L
1,582 Elo+
Party 2
Nemesis
Nemesis
DestripadorX3
Nemesis
Level 20
God Stats
15W - 4L
1,810 SR
Queue Stats
24W - 17L
1,564 Elo+
Solo
Bakasura
Bakasura
ReportXard
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,596 Elo+
Party 2
Team Averages
Level 28
1,528 SR
1,581 Elo+

VS

Team Averages
Level 47
1,584 SR
1,454 Elo+
Achilles
Achilles
MarJarB1nks
Achilles
Level 27
God Stats
47W - 31L
1,638 SR
Queue Stats
334W - 250L
1,513 Elo+
Party 1
He Bo
He Bo
RateMyDuck
He Bo
Level 106
God Stats
7W - 3L
1,840 SR
Queue Stats
204W - 191L
1,512 Elo+
Party 1
Chernobog
Chernobog
YanPier_2809
Chernobog
Level 8
God Stats
3W - 14L
1,274 SR
Queue Stats
4W - 17L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cain3346
Bellona
16
1 / 3 / 10
17,160
554
5,073
19,944
23,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
16
0 / 5 / 14
18,221
588
12,958
28,203
13,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
ReportXard
Bakasura
20
15 / 4 / 1
21,706
700
30,010
26,054
12,859
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MarJarB1nks
Achilles
16
0 / 5 / 7
16,280
525
11,798
21,273
29,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
17
9 / 6 / 1
17,930
578
29,914
17,462
15,975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
YanPier_2809
Chernobog
16
2 / 5 / 3
17,364
560
11,620
18,999
8,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
11
12
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cain3346
Bellona
1
3
10
2
W
Nemesis
0
5
14
1.4
L
Achilles
MarJarB1nks
Achilles
0
5
7
0.7
L
He Bo
9
6
1
1.58
W
Bakasura
ReportXard
Bakasura
15
4
1
3.88
L
Chernobog
YanPier_2809
Chernobog
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
53,332
74,201
Taken
57,734
49,808
Mitigated
53,870
31,628
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cain3346
Bellona
5,073
794
0
7,418
19,944
23,776
902
10,535
9,409
0
35,022
W
Nemesis
12,958
5,906
735
14,927
28,203
13,173
1,323
10,056
18,147
424
111,705
L
Achilles
MarJarB1nks
Achilles
11,798
4,778
0
3,200
21,273
29,646
312
0
19,933
0
48,502
L
He Bo
29,914
701
0
836
17,462
15,975
419
189
16,272
104,221
0
W
Bakasura
ReportXard
Bakasura
30,010
20,443
0
8,548
26,054
12,859
2,256
10,199
15,855
0
159,310
L
Chernobog
YanPier_2809
Chernobog
11,620
6,691
135
4,743
18,999
8,249
341
204
16,878
0
108,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,087
Gold Earned
51,574
358
Minions Killed
339
0
Camps Cleared
0
1,800,553
Distance Traveled
1,607,741
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,160
554
46
1
0
532,449
2
W
Nemesis
18,221
588
107
3
0
598,700
6
L
Achilles
16,280
525
82
3
0
591,505
0
L
He Bo
17,930
578
119
4
0
527,726
0
W
Bakasura
21,706
700
205
7
0
669,404
3
L
Chernobog
17,364
560
138
4
0
488,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role