Player Matchup

Ares
Ares
RealExoh
Ares
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 115L
1,420 Elo+
Party 1
Ra
Ra
RealNahum
Ra
Level 20
God Stats
1W - 0L
1,327 SR
Queue Stats
2W - 6L
1,099 Elo+
Party 1
Neith
Neith
TrynaGoNutz
Neith
Level 25
God Stats
22W - 23L
1,504 SR
Queue Stats
59W - 57L
1,433 Elo+
Party 1
Team Averages
Level 58
1,444 SR
1,317 Elo+

VS

Team Averages
Level 13
1,404 SR
1,402 Elo+
Sol
Sol
 
Sol
Level 6
God Stats
2W - 7L
1,211 SR
Queue Stats
4W - 16L
1,206 Elo+
Solo
Loki
Loki
MrBones 2091
Loki
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 46L
1,500 Elo+
Party 2
Fafnir
Fafnir
Soul Stealer303
Fafnir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 68L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
5 / 4 / 3
10,583
661
6,579
13,379
5,978
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
9,471
592
4,738
4,944
1,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 4
10,931
683
7,493
8,711
3,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 1
7,766
485
903
2,141
551
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
9 / 5 / 0
10,918
682
9,971
8,314
2,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 4 / 8
9,853
616
3,789
15,719
9,073
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
9
10
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
L
9
5
0
1.8
W
Ares
5
4
3
1.63
W
1
3
2
0.67
L
0
4
8
1
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,810
Damage
14,663
27,034
Taken
26,174
10,933
Mitigated
12,135
8,078
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
903
113
0
35
2,141
551
141
968
1,173
5,819
0
L
9,971
6,301
0
1,045
8,314
2,511
96
3,837
4,477
0
17,156
W
Ares
6,579
566
655
2,934
13,379
5,978
551
2,243
11,136
33,529
0
W
4,738
511
717
1,268
4,944
1,545
0
959
3,985
21,317
0
L
3,789
1,042
0
1,558
15,719
9,073
189
6,512
9,207
24,579
0
W
7,493
3,060
403
2,101
8,711
3,410
1,785
2,260
6,451
0
44,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
28,537
144
Minions Killed
49
0
Camps Cleared
0
685,829
Distance Traveled
555,829
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,766
485
11
1
0
68,787
0
L
Loki
10,918
682
13
1
0
234,304
3
W
Ares
10,583
661
31
2
0
244,633
2
W
Ra
9,471
592
31
2
0
193,275
0
L
Fafnir
9,853
616
25
2
0
252,738
2
W
Neith
10,931
683
82
5
0
247,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role