Player Matchup

Yemoja
Yemoja
Gold III
Barz Of Hearts
Yemoja
Gold III
Level 108
God Stats
20W - 7L
1,853 SR
Queue Stats
27W - 17L
1,291 MMR
Party 1
Horus
Horus
Gold III
LinK Cascade
Horus
Gold III
Level 146
God Stats
1W - 3L
1,511 SR
Queue Stats
33W - 28L
1,466 MMR
Party 1
Eset
Eset
Platinum V
PsyonicRift
Eset
Platinum V
Level 136
God Stats
11W - 5L
1,644 SR
Queue Stats
40W - 30L
1,588 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,669 SR
1,448 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,601 SR
1,448 MMR
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
ChiefAK47
Sobek
Gold III
Level 120
God Stats
6W - 15L
1,523 SR
Queue Stats
383W - 454L
1,345 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
MerryGiraffe089
Baron Samedi
Bronze I
Level 127
God Stats
1W - 1L
1,779 SR
Queue Stats
2W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 8
10,072
630
8,372
16,059
7,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 4 / 8
10,581
661
9,429
15,287
12,731
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
5 / 5 / 6
10,282
643
12,052
13,687
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
BastetHeimdallrOdinKumbhakarnaKukulkan

VS

Bans
BacchusNeithVulcanCu ChulainnZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 5 / 8
10,683
668
10,216
11,667
3,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
ChiefAK47
Sobek
12
2 / 3 / 12
10,741
671
6,911
19,338
13,956
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
MerryGiraffe089
Baron Samedi
15
11 / 5 / 5
12,979
811
18,568
11,179
6,460
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
13
Kills
16
16
Deaths
13
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
8
1.4
L
3
7
8
1
W
Sobek
ChiefAK47
Sobek
2
3
12
2.67
L
5
4
8
2.25
W
Baron Samedi
MerryGiraffe089
Baron Samedi
11
5
5
2.7
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
35,695
45,033
Taken
42,184
26,930
Mitigated
23,650
15,178
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,216
3,318
417
1,433
11,667
3,234
2,351
8,444
3,223
0
42,585
L
8,372
1,130
2,756
1,414
16,059
7,409
311
9,342
6,717
28,019
0
W
Sobek
ChiefAK47
Sobek
6,911
608
0
4,142
19,338
13,956
36
6,034
13,304
25,911
0
L
9,429
5,848
3,772
5,020
15,287
12,731
601
8,668
6,619
0
20,357
W
Baron Samedi
MerryGiraffe089
Baron Samedi
18,568
1,841
4,126
4,370
11,179
6,460
525
5,964
5,215
52,163
0
L
12,052
893
1,133
1,083
13,687
6,790
403
7,497
6,190
38,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
34,403
133
Minions Killed
172
0
Camps Cleared
0
749,819
Distance Traveled
796,305
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,683
668
62
4
0
257,968
5
L
Yemoja
10,072
630
54
3
0
221,960
0
W
Sobek
10,741
671
37
2
0
302,482
5
L
Horus
10,581
661
25
2
0
276,977
0
W
Baron Samedi
12,979
811
73
5
0
235,855
2
L
Eset
10,282
643
54
3
0
250,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role