Player Matchup

Xing Tian
Xing Tian
HiEtaRchiO
Xing Tian
Level 157
God Stats
6W - 2L
1,500 SR
Queue Stats
361W - 361L
1,529 Elo+
Party 3
Ra
Ra
LonexWolfxZero
Ra
Level 146
God Stats
11W - 11L
1,581 SR
Queue Stats
766W - 730L
1,517 Elo+
Solo
Chaac
Chaac
Preacherdaman
Chaac
Level 111
God Stats
4W - 1L
1,815 SR
Queue Stats
70W - 66L
1,493 Elo+
Party 2
Serqet
Serqet
SIREofEND
Serqet
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
588W - 529L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
cgreen1992
Heimdallr
Level 115
God Stats
7W - 5L
1,643 SR
Queue Stats
295W - 316L
1,484 Elo+
Party 3
Team Averages
Level 135
1,608 SR
1,512 Elo+

VS

Team Averages
Level 92
1,614 SR
1,526 Elo+
Osiris
Osiris
By0ptic_YT
Osiris
Level 68
God Stats
1W - 2L
1,215 SR
Queue Stats
135W - 106L
1,554 Elo+
Solo
Merlin
Merlin
Ziro IQ
Merlin
Level 88
God Stats
7W - 4L
1,724 SR
Queue Stats
60W - 75L
1,562 Elo+
Party 1
Bakasura
Bakasura
iBaby Iso
Bakasura
Level 89
God Stats
12W - 4L
1,900 SR
Queue Stats
351W - 350L
1,460 Elo+
Party 1
Sol
Sol
iKozx
Sol
Level 109
God Stats
5W - 7L
1,369 SR
Queue Stats
196W - 229L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
id Ghxst
Ah Muzen Cab
Level 105
God Stats
23W - 15L
1,861 SR
Queue Stats
484W - 456L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HiEtaRchiO
Xing Tian
20
14 / 6 / 14
22,374
486
32,886
52,694
80,065
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 14 / 18
22,003
478
34,614
34,866
15,824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 12 / 19
21,756
473
51,890
67,082
86,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
SIREofEND
Serqet
20
12 / 10 / 20
24,493
532
35,157
50,117
42,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
cgreen1992
Heimdallr
20
5 / 7 / 16
21,395
465
20,315
34,372
15,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
By0ptic_YT
Osiris
20
6 / 11 / 11
23,401
509
34,124
50,475
78,099
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Ziro IQ
Merlin
20
9 / 4 / 13
24,835
540
51,199
40,984
18,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
iBaby Iso
Bakasura
20
13 / 12 / 14
25,814
561
27,495
47,247
21,599
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
iKozx
Sol
20
8 / 10 / 14
22,617
492
37,142
40,472
15,388
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
id Ghxst
Ah Muzen Cab
20
13 / 12 / 12
23,782
517
48,544
41,736
17,820
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
113
49
Kills
49
49
Deaths
49
87
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Osiris
By0ptic_YT
Osiris
6
11
11
1.05
W
Xing Tian
HiEtaRchiO
Xing Tian
14
6
14
3.5
W
11
14
18
1.43
W
7
12
19
1.38
W
Serqet
SIREofEND
Serqet
12
10
20
2.2
L
Merlin
Ziro IQ
Merlin
9
4
13
3.88
W
Heimdallr
cgreen1992
Heimdallr
5
7
16
1.86
L
Bakasura
iBaby Iso
Bakasura
13
12
14
1.67
L
Sol
iKozx
Sol
8
10
14
1.5
L
Ah Muzen Cab
id Ghxst
Ah Muzen Cab
13
12
12
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,862
Damage
198,504
239,131
Taken
220,914
241,445
Mitigated
151,793
72,889
Healing
83,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
By0ptic_YT
Osiris
34,124
12,930
0
17,247
50,475
78,099
1,165
10,072
38,868
1,888
145,452
W
Xing Tian
HiEtaRchiO
Xing Tian
32,886
1,408
0
4,094
52,694
80,065
370
25,683
26,591
74,835
897
W
34,614
2,829
7,705
6,388
34,866
15,824
1,392
11,961
22,369
148,581
0
W
51,890
10,753
0
28,287
67,082
86,871
2,769
22,866
42,647
2,829
151,561
W
Serqet
SIREofEND
Serqet
35,157
8,151
0
18,597
50,117
42,947
1,374
16,379
33,108
0
158,639
L
Merlin
Ziro IQ
Merlin
51,199
2,257
1,993
16,540
40,984
18,887
1,214
12,518
28,465
224,369
0
W
Heimdallr
cgreen1992
Heimdallr
20,315
11,830
0
7,818
34,372
15,738
3,319
18,555
15,306
0
144,791
L
Bakasura
iBaby Iso
Bakasura
27,495
20,349
1,045
17,703
47,247
21,599
1,985
11,054
34,951
0
216,421
L
Sol
iKozx
Sol
37,142
6,136
0
14,957
40,472
15,388
2,662
17,059
22,810
145,129
0
L
Ah Muzen Cab
id Ghxst
Ah Muzen Cab
48,544
29,024
0
14,348
41,736
17,820
8,974
19,039
21,901
0
194,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

112,021
Gold Earned
120,449
902
Minions Killed
1,123
0
Camps Cleared
0
3,965,037
Distance Traveled
3,884,731
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
23,401
509
170
4
0
787,734
7
W
Xing Tian
22,374
486
50
1
0
803,937
9
W
Ra
22,003
478
218
5
0
691,207
4
W
Chaac
21,756
473
200
4
0
736,915
1
W
Serqet
24,493
532
206
4
0
938,546
6
L
Merlin
24,835
540
257
6
0
826,079
3
W
Heimdallr
21,395
465
228
5
0
794,432
6
L
Bakasura
25,814
561
243
5
0
836,259
0
L
Sol
22,617
492
193
4
0
729,286
2
L
Ah Muzen Cab
23,782
517
260
6
0
705,373
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role