Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Bicmar
Erlang Shen
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 111L
1,640 Elo+
Solo
Khepri
Khepri
JoshyPooLuvsYoo
Khepri
Level 116
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 66L
1,500 Elo+
Party 1
Sol
Sol
nalyd58
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 61L
1,902 Elo+
Party 1
Izanami
Izanami
superspiderpig
Izanami
Level 124
God Stats
14W - 5L
1,733 SR
Queue Stats
78W - 74L
1,564 Elo+
Party 1
Team Averages
Level 107
1,547 SR
1,621 Elo+

VS

Team Averages
Level 131
1,537 SR
1,419 Elo+
Kali
Kali
AnnaV025
Kali
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,322 Elo+
Party 3
Ares
Ares
BustySalamander
Ares
Level 143
God Stats
7W - 5L
1,516 SR
Queue Stats
44W - 37L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
DominicTheGhost
Nu Wa
Level 101
God Stats
6W - 3L
1,669 SR
Queue Stats
160W - 140L
1,559 Elo+
Solo
Vamana
Vamana
Kepjin
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,322 Elo+
Party 3
Cupid
Cupid
c7sterling
Cupid
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 1 / 0
3,310
662
495
1,775
991
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Bicmar
Erlang Shen
6
0 / 0 / 2
3,725
745
959
2,507
673
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 0
3,245
649
729
2,398
674
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sol
6
3 / 0 / 0
4,115
823
1,256
2,239
569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 1
3,268
654
1,888
1,606
431
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
5
0 / 1 / 0
3,328
666
917
3,003
659
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 0
3,294
659
993
2,762
802
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,339
668
1,533
2,119
580
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Kepjin
Vamana
1
0 / 0 / 0
915
183
0
0
0
Cupid
5
0 / 1 / 1
3,112
622
1,221
2,002
326
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
0
0
L
Kali
0
1
0
0
W
Erlang Shen
Bicmar
Erlang Shen
0
0
2
1
L
1
0
0
1
L
0
2
0
0
W
1
0
0
1
L
Vamana
Kepjin
Vamana
0
0
0
0
L
Cupid
0
1
1
0.5
W
Sol
3
0
0
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,327
Damage
4,664
10,525
Taken
9,886
3,338
Mitigated
2,367
4,984
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
495
0
0
432
1,775
991
81
93
1,682
0
11,610
L
Kali
917
462
0
1,325
3,003
659
0
314
2,689
0
12,302
W
Erlang Shen
Bicmar
Erlang Shen
959
363
0
1,678
2,507
673
0
333
2,174
0
13,855
L
993
0
0
400
2,762
802
0
414
2,348
9,184
0
L
1,533
592
0
420
2,119
580
0
942
1,177
13,977
0
W
729
50
0
1,115
2,398
674
0
388
2,010
5,944
0
L
Vamana
Kepjin
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
1,221
947
0
741
2,002
326
0
315
1,687
0
12,210
W
Sol
1,256
350
0
1,259
2,239
569
0
953
1,286
14,480
0
W
1,888
1,501
0
500
1,606
431
339
759
847
0
17,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,663
Gold Earned
13,988
140
Minions Killed
92
0
Camps Cleared
0
483,677
Distance Traveled
340,787
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,310
662
19
4
0
99,499
1
L
Kali
3,328
666
25
5
0
92,597
1
W
Erlang Shen
3,725
745
35
7
0
109,518
1
L
Ares
3,294
659
10
2
0
87,134
1
L
Nu Wa
3,339
668
27
5
0
79,140
1
W
Khepri
3,245
649
8
2
0
103,384
2
L
Vamana
915
183
0
0
0
0
0
L
Cupid
3,112
622
30
6
0
81,916
2
W
Sol
4,115
823
38
8
0
87,296
1
W
Izanami
3,268
654
40
8
0
83,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role