Player Matchup

Zeus
Zeus
DeeBundles
Zeus
Level 160
God Stats
1W - 1L
1,310 SR
Queue Stats
85W - 76L
1,671 Elo+
Solo
Mercury
Mercury
TheLyall
Mercury
Level 149
God Stats
2W - 3L
1,236 SR
Queue Stats
95W - 82L
1,756 Elo+
Solo
Xbalanque
Xbalanque
War Blackman
Xbalanque
Level 156
God Stats
0W - 1L
1,336 SR
Queue Stats
97W - 97L
1,702 Elo+
Solo
Eset
Eset
meherlin
Eset
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 116L
1,744 Elo+
Solo
Sylvanus
Sylvanus
zenhh
Sylvanus
Level 123
God Stats
0W - 3L
1,291 SR
Queue Stats
146W - 128L
1,718 Elo+
Solo
Team Averages
Level 146
1,335 SR
1,718 Elo+

VS

Team Averages
Level 132
1,613 SR
1,766 Elo+
Ah Muzen Cab
Ah Muzen Cab
DoctorMarioMD
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,686 Elo+
Solo
Yemoja
Yemoja
Gameraloned
Yemoja
Level 158
God Stats
2W - 2L
1,849 SR
Queue Stats
38W - 40L
1,700 Elo+
Solo
Ah Puch
Ah Puch
Jelloftw
Ah Puch
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
235W - 184L
1,763 Elo+
Solo
Serqet
Serqet
Xannaxez
Serqet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
2,007 Elo+
Solo
Sol
Sol
dags1999mr
Sol
Level 140
God Stats
3W - 2L
1,715 SR
Queue Stats
205W - 179L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 14
15,145
658
47,672
17,314
6,555
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
TheLyall
Mercury
20
7 / 7 / 14
15,039
654
20,702
26,606
22,236
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
War Blackman
Xbalanque
20
10 / 5 / 11
15,766
685
34,756
24,730
11,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
20
3 / 7 / 16
13,714
596
19,375
21,790
10,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
zenhh
Sylvanus
20
4 / 9 / 10
13,126
571
7,335
33,747
43,527
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoctorMarioMD
Ah Muzen Cab
20
15 / 4 / 17
18,200
791
37,194
26,208
10,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
20
2 / 8 / 24
13,986
608
9,699
27,689
12,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Jelloftw
Ah Puch
20
7 / 6 / 19
15,886
691
24,863
23,735
7,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Xannaxez
Serqet
20
8 / 6 / 22
16,194
704
18,251
41,712
39,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 6 / 16
13,627
592
20,726
24,201
8,266
Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
133
30
Kills
35
35
Deaths
30
65
Assists
98
Player
Kills
Deaths
Assists
KDA
L
6
7
14
1.86
W
Ah Muzen Cab
DoctorMarioMD
Ah Muzen Cab
15
4
17
5.88
W
Yemoja
2
8
24
1.75
W
Ah Puch
Jelloftw
Ah Puch
7
6
19
2.75
L
Mercury
TheLyall
Mercury
7
7
14
2
L
Xbalanque
War Blackman
Xbalanque
10
5
11
3.1
W
Serqet
Xannaxez
Serqet
8
6
22
3.17
W
3
6
16
1.83
L
Eset
3
7
16
1.57
L
Sylvanus
zenhh
Sylvanus
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,840
Damage
110,733
124,187
Taken
143,545
94,326
Mitigated
79,405
48,920
Healing
72,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
47,672
1,771
1,747
982
17,314
6,555
197
8,029
8,798
80,593
0
W
Ah Muzen Cab
DoctorMarioMD
Ah Muzen Cab
37,194
10,605
2,720
6,836
26,208
10,769
2,730
14,011
12,197
0
81,560
W
Yemoja
9,699
624
26,784
8,073
27,689
12,672
580
17,010
10,679
21,182
0
W
Ah Puch
Jelloftw
Ah Puch
24,863
767
773
4,386
23,735
7,823
1,224
15,813
7,922
64,769
0
L
Mercury
TheLyall
Mercury
20,702
6,701
5,700
4,307
26,606
22,236
266
10,646
15,264
0
33,167
L
Xbalanque
War Blackman
Xbalanque
34,756
19,014
3,161
6,296
24,730
11,656
2,188
10,853
13,180
0
82,994
W
Serqet
Xannaxez
Serqet
18,251
2,529
5,778
10,757
41,712
39,875
400
18,060
23,652
2,346
19,012
W
20,726
7,407
1,251
4,918
24,201
8,266
3,446
9,488
14,713
46,220
0
L
Eset
19,375
1,680
1,907
1,026
21,790
10,352
710
9,867
11,251
39,979
0
L
Sylvanus
zenhh
Sylvanus
7,335
791
15,584
8,210
33,747
43,527
234
17,648
15,851
16,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,790
Gold Earned
77,893
310
Minions Killed
245
0
Camps Cleared
0
1,831,992
Distance Traveled
1,940,894
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,145
658
91
4
0
344,039
1
W
Ah Muzen Cab
18,200
791
86
4
0
435,513
0
W
Yemoja
13,986
608
19
1
0
304,622
4
W
Ah Puch
15,886
691
81
4
0
417,121
3
L
Mercury
15,039
654
22
1
0
442,773
1
L
Xbalanque
15,766
685
145
6
0
384,429
1
W
Serqet
16,194
704
7
0
0
439,237
1
W
Sol
13,627
592
52
2
0
344,401
0
L
Eset
13,714
596
41
2
0
349,027
1
L
Sylvanus
13,126
571
11
0
0
311,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role