Player Matchup

Izanami
Izanami
EvidentBead337
Izanami
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
337W - 358L
1,226 Elo+
Party 1
Chang'e
Chang'e
Myrttenasterr
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 99L
1,447 Elo+
Solo
Nemesis
Nemesis
RISE2MAX
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 134L
1,331 Elo+
Solo
Janus
Janus
izaniki
Janus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 303L
1,324 Elo+
Party 1
Heimdallr
Heimdallr
johnny2x2
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,303 Elo+

VS

Team Averages
Level 70
1,397 SR
1,326 Elo+
Sol
Sol
 
Sol
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Clipsahoii
Zhong Kui
Level 62
God Stats
1W - 1L
1,292 SR
Queue Stats
19W - 13L
1,153 Elo+
Solo
Neith
Neith
Hoochifera
Neith
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 38L
1,403 Elo+
Solo
Chaac
Chaac
lxl_EsKiMo_lxl
Chaac
Level 72
God Stats
2W - 1L
1,192 SR
Queue Stats
62W - 49L
1,218 Elo+
Party 2
Arachne
Arachne
tiduswave
Arachne
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 11
13,819
987
18,911
39,285
17,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
19
3 / 4 / 10
13,011
929
13,135
25,016
18,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
RISE2MAX
Nemesis
19
1 / 12 / 13
12,701
907
18,289
31,669
22,834
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
izaniki
Janus
20
7 / 5 / 7
14,305
1,022
28,074
21,378
8,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
johnny2x2
Heimdallr
19
3 / 11 / 13
13,213
944
25,687
26,674
13,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 9 / 16
15,279
1,091
30,338
24,144
9,299
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Clipsahoii
Zhong Kui
20
2 / 2 / 25
14,038
1,003
19,625
19,538
21,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
20
5 / 1 / 19
14,520
1,037
25,320
17,014
7,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 5 / 18
15,431
1,102
34,245
31,270
28,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
tiduswave
Arachne
20
16 / 2 / 12
15,377
1,098
28,511
21,739
10,537
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
133
19
Kills
43
43
Deaths
19
54
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
9
16
2
W
Zhong Kui
Clipsahoii
Zhong Kui
2
2
25
7.25
L
5
11
11
0.95
W
Neith
5
1
19
14.5
L
Chang'e
3
4
10
2
L
Nemesis
RISE2MAX
Nemesis
1
12
13
0.63
L
Janus
izaniki
Janus
7
5
7
2.1
L
Heimdallr
johnny2x2
Heimdallr
3
11
13
0.86
W
10
5
18
3.8
W
Arachne
tiduswave
Arachne
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,096
Damage
138,039
144,022
Taken
113,705
80,199
Mitigated
77,293
18,008
Healing
29,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,338
13,575
147
7,005
24,144
9,299
0
8,883
15,261
55,040
0
W
Zhong Kui
Clipsahoii
Zhong Kui
19,625
3,849
0
2,060
19,538
21,205
0
6,435
13,103
39,131
0
L
18,911
14,209
0
2,275
39,285
17,088
0
12,556
26,729
0
45,369
W
Neith
25,320
10,730
0
2,225
17,014
7,489
0
7,175
9,839
0
63,401
L
Chang'e
13,135
1,363
7,517
6,082
25,016
18,766
0
10,588
14,428
31,872
0
L
Nemesis
RISE2MAX
Nemesis
18,289
7,469
0
1,147
31,669
22,834
0
12,894
18,775
376
28,851
L
Janus
izaniki
Janus
28,074
3,609
0
987
21,378
8,321
0
5,673
15,705
82,606
0
L
Heimdallr
johnny2x2
Heimdallr
25,687
12,365
0
0
26,674
13,190
0
8,252
18,422
0
49,557
W
34,245
7,036
593
14,361
31,270
28,763
0
10,581
20,689
0
63,639
W
Arachne
tiduswave
Arachne
28,511
19,780
0
3,589
21,739
10,537
0
8,484
13,255
0
38,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,049
Gold Earned
74,645
280
Minions Killed
282
3
Camps Cleared
15
1,181,853
Distance Traveled
1,328,837
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,279
1,091
60
4
4
215,827
1
W
Zhong Kui
14,038
1,003
53
4
0
267,934
0
L
Izanami
13,819
987
64
5
1
216,946
0
W
Neith
14,520
1,037
82
6
7
305,414
0
L
Chang'e
13,011
929
34
2
0
258,587
1
L
Nemesis
12,701
907
19
1
0
232,590
0
L
Janus
14,305
1,022
124
9
2
242,912
0
L
Heimdallr
13,213
944
39
3
0
230,818
0
W
Chaac
15,431
1,102
62
4
0
261,896
0
W
Arachne
15,377
1,098
25
2
4
277,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role