Player Matchup

Chiron
Chiron
Malunk
Chiron
Level 123
God Stats
47W - 32L
1,643 SR
Queue Stats
131W - 103L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
Marchiel
Ah Puch
Level 69
God Stats
152W - 157L
1,576 SR
Queue Stats
248W - 265L
1,468 Elo+
Party 1
Cerberus
Cerberus
NatturraI
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,612 Elo+
Solo
Team Averages
Level 94
1,573 SR
1,523 Elo+

VS

Team Averages
Level 94
1,549 SR
1,496 Elo+
Chaac
Chaac
DeathScythe970
Chaac
Level 88
God Stats
27W - 17L
1,634 SR
Queue Stats
240W - 209L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
Kid Dreadnought
Heimdallr
Level 94
God Stats
6W - 2L
1,463 SR
Queue Stats
24W - 21L
1,519 Elo+
Solo
Kukulkan
Kukulkan
xTCBxCrackaJack
Kukulkan
Level 99
God Stats
6W - 10L
1,551 SR
Queue Stats
317W - 274L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Malunk
Chiron
14
9 / 5 / 1
12,222
719
14,767
15,368
5,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Marchiel
Ah Puch
12
1 / 6 / 6
10,536
620
8,114
10,543
3,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NatturraI
Cerberus
11
1 / 5 / 7
10,030
590
6,701
22,770
23,288
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 6
12,739
749
16,289
18,527
21,293
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Kid Dreadnought
Heimdallr
12
2 / 3 / 4
10,361
609
9,477
9,682
3,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
13
4 / 3 / 6
11,459
674
12,764
10,205
2,787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
15
16
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
6
6
2
W
Heimdallr
Kid Dreadnought
Heimdallr
2
3
4
1.33
L
Chiron
Malunk
Chiron
9
5
1
1.9
L
Ah Puch
Marchiel
Ah Puch
1
6
6
0.67
L
Cerberus
NatturraI
Cerberus
1
5
7
0.9
W
Kukulkan
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
38,530
48,681
Taken
38,414
32,485
Mitigated
27,145
14,656
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,289
2,751
1,319
6,365
18,527
21,293
679
8,152
10,375
0
38,088
W
Heimdallr
Kid Dreadnought
Heimdallr
9,477
5,521
0
2,558
9,682
3,065
2,191
3,526
6,156
0
41,258
L
Chiron
Malunk
Chiron
14,767
4,769
1,928
6,144
15,368
5,790
1,062
4,528
10,840
0
59,480
L
Ah Puch
Marchiel
Ah Puch
8,114
344
513
1,244
10,543
3,407
0
2,490
8,053
41,420
0
L
Cerberus
NatturraI
Cerberus
6,701
518
0
4,827
22,770
23,288
0
6,097
16,673
29,544
0
W
Kukulkan
12,764
617
0
2,502
10,205
2,787
0
3,181
7,024
44,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
34,559
220
Minions Killed
192
0
Camps Cleared
0
884,298
Distance Traveled
867,452
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,739
749
51
3
0
283,056
0
W
Heimdallr
10,361
609
75
4
0
277,781
5
L
Chiron
12,222
719
100
6
0
243,585
0
L
Ah Puch
10,536
620
62
4
0
297,475
2
L
Cerberus
10,030
590
58
3
0
343,238
0
W
Kukulkan
11,459
674
66
4
0
306,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role