Player Matchup

Izanami
Izanami
Apollo0312
Izanami
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Solo
Merlin
Merlin
H4v0K Ac3
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
PRO Abstract 8
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,313 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,407 Elo+

VS

Team Averages
Level 80
1,387 SR
1,504 Elo+
Arachne
Arachne
Flowingpaper83
Arachne
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 21L
1,644 Elo+
Solo
Kuzenbo
Kuzenbo
TriPPY DreamSzZ
Kuzenbo
Level 128
God Stats
11W - 9L
1,500 SR
Queue Stats
135W - 141L
1,431 Elo+
Party 2
Sol
Sol
x Daily Dabber
Sol
Level 83
God Stats
68W - 76L
1,161 SR
Queue Stats
301W - 330L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apollo0312
Izanami
6
0 / 1 / 0
5,208
651
460
1,428
421
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
H4v0K Ac3
Merlin
4
0 / 1 / 0
4,905
613
1,142
2,161
563
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PRO Abstract 8
Sun Wukong
6
0 / 1 / 0
5,087
636
820
2,474
933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
5,626
703
1,362
3,019
759
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 0 / 1
6,410
801
2,116
5,981
3,572
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 1 / 1
6,023
753
430
3,444
860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Apollo0312
Izanami
0
1
0
0
W
1
1
0
1
L
Merlin
H4v0K Ac3
Merlin
0
1
0
0
L
Sun Wukong
PRO Abstract 8
Sun Wukong
0
1
0
0
W
2
0
1
2.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,422
Damage
3,908
6,063
Taken
12,444
1,917
Mitigated
5,191
1,357
Healing
2,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Apollo0312
Izanami
460
438
0
139
1,428
421
0
622
806
0
11,328
W
1,362
1,102
0
342
3,019
759
550
238
2,781
0
11,757
L
Merlin
H4v0K Ac3
Merlin
1,142
33
123
623
2,161
563
0
713
1,448
6,049
0
L
Sun Wukong
PRO Abstract 8
Sun Wukong
820
241
123
349
2,474
933
0
1,215
1,259
0
7,113
W
2,116
662
0
375
5,981
3,572
848
589
5,392
17,813
0
W
430
174
0
1,598
3,444
860
1,205
435
3,009
19,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,200
Gold Earned
18,059
60
Minions Killed
100
0
Camps Cleared
0
285,045
Distance Traveled
424,019
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,208
651
30
4
0
90,476
1
W
Arachne
5,626
703
18
2
0
140,573
1
L
Merlin
4,905
613
19
2
0
83,238
1
L
Sun Wukong
5,087
636
11
1
0
111,331
1
W
Kuzenbo
6,410
801
18
2
0
140,739
3
W
Sol
6,023
753
64
8
0
142,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role