Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Solo
Ullr
Ullr
Tomagn
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
hanagn04
Ah Puch
Level 64
God Stats
0W - 1L
1,357 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 30
1,452 SR
1,500 Elo+

VS

Team Averages
Level 26
1,606 SR
1,340 Elo+
Merlin
Merlin
MezZ-Up_HaYzOn
Merlin
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 41L
1,152 Elo+
Party 2
Hun Batz
Hun Batz
Palmier04
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,152 Elo+
Party 2
Neith
Neith
SeKtenSpieler
Neith
Level 22
God Stats
15W - 13L
1,818 SR
Queue Stats
15W - 17L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 10 / 3
10,297
490
3,368
13,510
10,024
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Tomagn
Ullr
11
1 / 10 / 5
11,577
551
7,350
16,320
4,849
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
hanagn04
Ah Puch
16
9 / 7 / 1
14,768
703
23,245
18,903
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 11
14,264
679
15,757
12,712
4,104
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Palmier04
Hun Batz
15
12 / 4 / 9
15,306
729
11,139
14,466
4,508
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 5 / 7
13,004
619
10,932
13,094
4,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
27
27
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
10
3
0.15
W
9
2
11
7.25
W
Hun Batz
Palmier04
Hun Batz
12
4
9
4.13
W
6
5
7
1.9
L
Ullr
Tomagn
Ullr
1
10
5
0.35
L
Ah Puch
hanagn04
Ah Puch
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
37,828
48,733
Taken
40,272
21,122
Mitigated
12,765
3,604
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,368
305
67
325
13,510
10,024
0
4,267
9,243
15,852
0
W
15,757
746
294
2,009
12,712
4,104
344
9,327
3,385
50,586
0
W
Hun Batz
Palmier04
Hun Batz
11,139
4,594
0
2,947
14,466
4,508
784
9,559
4,907
0
50,044
W
10,932
5,637
0
2,393
13,094
4,153
1,476
7,828
5,266
0
54,502
L
Ullr
Tomagn
Ullr
7,350
3,242
0
0
16,320
4,849
0
4,958
11,362
0
17,887
L
Ah Puch
hanagn04
Ah Puch
23,245
736
0
3,212
18,903
6,249
153
6,592
12,311
61,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
42,574
131
Minions Killed
232
0
Camps Cleared
0
843,242
Distance Traveled
997,089
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,297
490
16
1
0
221,181
0
W
Merlin
14,264
679
72
3
0
325,114
0
W
Hun Batz
15,306
729
56
3
0
377,392
1
W
Neith
13,004
619
104
5
0
294,583
0
L
Ullr
11,577
551
23
1
0
311,507
0
L
Ah Puch
14,768
703
92
4
0
310,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role